Uses of Interface
de.jreality.shader.Texture2D

Packages that use Texture2D
de.jreality.plugin.scene   
de.jreality.shader Contains all jReality shading-related classes and interfaces. 
de.jreality.writer.u3d   
 

Uses of Texture2D in de.jreality.plugin.scene
 

Fields in de.jreality.plugin.scene declared as Texture2D
 Texture2D MirrorAppearance.mirrorTex
           
 

Uses of Texture2D in de.jreality.shader
 

Methods in de.jreality.shader that return Texture2D
static Texture2D TextureUtility.createTexture(Appearance app, String shader, ImageData img)
           
static Texture2D TextureUtility.createTexture(Appearance app, String shader, ImageData img, boolean readDefaults)
          method to create a reflectionMap for the given image (as ImageData).
static Texture2D TextureUtility.createTexture(Appearance app, String shader, Input in)
           
static Texture2D TextureUtility.createTexture(Appearance app, String shader, Input in, boolean readDefaults)
          method to create a reflectionMap for the given image (as ImageData).
static Texture2D TextureUtility.createTexture(Appearance app, String shader, int i, ImageData img)
           
static Texture2D TextureUtility.createTexture(Appearance app, String shader, int i, ImageData img, boolean readDefaults)
           
static Texture2D TextureUtility.createTexture(Appearance app, String shader, String resourceName)
           
static Texture2D TextureUtility.createTexture(Appearance app, String shader, String resourceName, boolean readDefaults)
          method to create a reflectionMap for the given image (as a String to locate as a resource)
 Texture2D DefaultPolygonShader.createTexture2d()
           
 Texture2D DefaultPolygonShader.getTexture2d()
           
 

Uses of Texture2D in de.jreality.writer.u3d
 

Constructors in de.jreality.writer.u3d with parameters of type Texture2D
U3DTexture(Texture2D tex)