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Packages that use SceneGraphNode | |
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de.jreality.plugin | |
de.jreality.plugin.basic | |
de.jreality.plugin.content | |
de.jreality.plugin.scene | |
de.jreality.scene | This package contains the essential classes of the jReality scene graph. |
de.jreality.scene.event | This package contains the classes for handling events in the jReality scene graph. |
de.jreality.scene.proxy | Package to create arbitrary mirroring structures for a scene graph. |
de.jreality.scene.proxy.tree | Package to create arbitrary mirrors of a scene graph's tree structure. |
de.jreality.ui.viewerapp | Creates pre-configured viewers with tools. |
de.jreality.util | Miscellaneous jReality utilities used in the core packages. |
de.jreality.writer | Classes for writing various standard 3D file formats. |
de.jreality.writer.pdf | |
de.jreality.writer.u3d |
Uses of SceneGraphNode in de.jreality.plugin |
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Methods in de.jreality.plugin with parameters of type SceneGraphNode | |
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static Viewer |
JRViewer.display(SceneGraphNode node)
Quick display method with encompass |
void |
JRViewer.setContent(SceneGraphNode node)
Sets a content node. |
Uses of SceneGraphNode in de.jreality.plugin.basic |
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Fields in de.jreality.plugin.basic declared as SceneGraphNode | |
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SceneGraphNode |
Content.ContentChangedEvent.node
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Methods in de.jreality.plugin.basic with parameters of type SceneGraphNode | |
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abstract void |
Content.setContent(SceneGraphNode content)
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Uses of SceneGraphNode in de.jreality.plugin.content |
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Methods in de.jreality.plugin.content with parameters of type SceneGraphNode | |
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void |
CenteredAndScaledContent.setContent(SceneGraphNode node)
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void |
DirectContent.setContent(SceneGraphNode node)
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void |
TerrainAlignedContent.setContent(SceneGraphNode node)
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Uses of SceneGraphNode in de.jreality.plugin.scene |
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Subclasses of SceneGraphNode in de.jreality.plugin.scene | |
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class |
MirrorAppearance
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Uses of SceneGraphNode in de.jreality.scene |
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Subclasses of SceneGraphNode in de.jreality.scene | |
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class |
Appearance
The appearance node. |
class |
AudioSource
The core of audio for jReality. |
class |
Camera
The camera represents essentially a projection from three dimensions into two, that is a specification of a viewing frustrum. |
class |
ClippingPlane
A clipping plane through the origin with normal pointing in positive z direction. |
class |
Cylinder
Cylinder with axis from (0,0,-1) to (0,0,1) and radius 1. |
class |
DirectionalLight
This is a directional (or parallel or distant) light. |
class |
Geometry
A geometry leaf. |
class |
IndexedFaceSet
A geometry specified as a combinatorial set of faces. |
class |
IndexedLineSet
A geometric object consisting of a set of edges: lists of vertices joined by line segments. |
class |
Light
Light is the abstract super class to all lights in the scene. |
class |
PointLight
A point light class. |
class |
PointSet
A set of points in 3 space. |
class |
SceneGraphComponent
This basic building block of the jReality scene graph. |
class |
Sphere
Sphere centered at (0, 0, 0) with radius 1. |
class |
SpotLight
This is a spot light. |
class |
Transformation
A simple transformation class which wraps a 4x4 real matrix. |
Methods in de.jreality.scene that return SceneGraphNode | |
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SceneGraphNode |
SceneGraphPath.get(int n)
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SceneGraphNode |
SceneGraphPath.getFirstElement()
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SceneGraphNode |
SceneGraphPath.getLastElement()
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Methods in de.jreality.scene that return types with arguments of type SceneGraphNode | |
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List<SceneGraphNode> |
SceneGraphComponent.getChildNodes()
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ListIterator<SceneGraphNode> |
SceneGraphPath.iterator()
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ListIterator<SceneGraphNode> |
SceneGraphPath.iterator(int start)
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Iterator<SceneGraphNode> |
SceneGraphPath.reverseIterator()
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Iterator<SceneGraphNode> |
SceneGraphPath.reverseIterator(int start)
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List<SceneGraphNode> |
SceneGraphPath.toList()
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Methods in de.jreality.scene with parameters of type SceneGraphNode | |
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boolean |
SceneGraphPath.contains(SceneGraphNode n)
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static void |
Scene.executeReader(SceneGraphNode toRead,
Runnable reader)
Perform a piece of code to query a SceneGraphNode in a read-locked
state of the node. |
static void |
Scene.executeWriter(SceneGraphNode toWriteIn,
Runnable writer)
Perform a piece of code to manipulate a SceneGraphNode in a
write-locked state of the node. |
void |
SceneGraphPath.insertAfter(SceneGraphNode toInsert,
SceneGraphNode exists)
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boolean |
SceneGraphComponent.isDirectAncestor(SceneGraphNode child)
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void |
SceneGraphPath.push(SceneGraphNode c)
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SceneGraphPath |
SceneGraphPath.pushNew(SceneGraphNode c)
lets this path unchanged |
void |
SceneGraphPath.replace(SceneGraphNode old,
SceneGraphNode nnew)
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void |
SceneGraphVisitor.visit(SceneGraphNode m)
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Method parameters in de.jreality.scene with type arguments of type SceneGraphNode | |
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static SceneGraphPath |
SceneGraphPath.fromList(List<SceneGraphNode> list)
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Constructors in de.jreality.scene with parameters of type SceneGraphNode | |
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SceneGraphPath(SceneGraphNode... nodes)
A constructor which allows a list of SceneGraphComponent 's as initialization information. |
Uses of SceneGraphNode in de.jreality.scene.event |
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Methods in de.jreality.scene.event that return SceneGraphNode | |
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SceneGraphNode |
SceneGraphComponentEvent.getNewChildElement()
Get the new child for added or replaced or null for removed. |
SceneGraphNode |
SceneGraphComponentEvent.getOldChildElement()
Get the new child for removed or replaced or null for added. |
SceneGraphNode |
SceneEvent.getSourceNode()
Returns the source SceneGraphElement . |
Constructors in de.jreality.scene.event with parameters of type SceneGraphNode | |
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SceneEvent(SceneGraphNode source)
Constructor for SceneEvent. |
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SceneGraphComponentEvent(SceneGraphComponent source,
int evType,
int childNodeType,
SceneGraphNode oldChild,
SceneGraphNode newChild,
int index)
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SceneGraphComponentEvent(SceneGraphComponent source,
int childNodeType,
SceneGraphNode oldChild,
SceneGraphNode newChild)
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ToolEvent(SceneGraphNode source,
Tool tool,
int type)
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Uses of SceneGraphNode in de.jreality.scene.proxy |
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Methods in de.jreality.scene.proxy with parameters of type SceneGraphNode | |
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Object |
SceneProxyBuilder.createProxyScene(SceneGraphNode node)
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Uses of SceneGraphNode in de.jreality.scene.proxy.tree |
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Methods in de.jreality.scene.proxy.tree that return SceneGraphNode | |
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SceneGraphNode |
SceneGraphNodeEntity.getNode()
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SceneGraphNode |
SceneTreeNode.getNode()
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Methods in de.jreality.scene.proxy.tree with parameters of type SceneGraphNode | |
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SceneTreeNode |
ProxyTreeFactory.createProxyTreeNode(SceneGraphNode n)
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SceneTreeNode |
SceneTreeNode.getTreeNodeForChild(SceneGraphNode prevChild)
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void |
ProxyTreeFactory.visit(SceneGraphNode m)
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Uses of SceneGraphNode in de.jreality.ui.viewerapp |
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Methods in de.jreality.ui.viewerapp that return SceneGraphNode | |
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SceneGraphNode |
Selection.asNode()
Returns the selected node if the current selection is a SceneGraphNode , null otherwise |
SceneGraphNode |
Selection.getFirstElement()
Get the first element of the selection's path. Note that selections always start with a SceneGraphPath . |
SceneGraphNode |
Selection.getLastNode()
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Methods in de.jreality.ui.viewerapp with parameters of type SceneGraphNode | |
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static ViewerApp |
ViewerApp.display(SceneGraphNode node)
Displays a specified SceneGraphComponent or Geometry using the jReality viewer and the ViewerApp's default JrScene. |
Constructors in de.jreality.ui.viewerapp with parameters of type SceneGraphNode | |
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ViewerApp(SceneGraphNode node)
Use this constructor to display a SceneGraphComponent or Geometry using the ViewerApp's default JrScene. Note that the default scene already includes some standard tools. |
Uses of SceneGraphNode in de.jreality.util |
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Methods in de.jreality.util with type parameters of type SceneGraphNode | ||
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static
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SceneGraphUtility.copy(T template)
Return a copy of the scene graph node template. |
Methods in de.jreality.util that return SceneGraphNode | |
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SceneGraphNode |
CopyVisitor.getCopy()
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Methods in de.jreality.util with parameters of type SceneGraphNode | |
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static void |
SceneGraphUtility.addChildNode(SceneGraphComponent parent,
SceneGraphNode node)
method to add a child of arbitrary type |
void |
CopyVisitor.copyAttr(SceneGraphNode src,
SceneGraphNode dst)
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static List<SceneGraphPath> |
SceneGraphUtility.getPathsBetween(SceneGraphComponent begin,
SceneGraphNode end)
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static void |
SceneGraphUtility.removeChildNode(SceneGraphComponent parent,
SceneGraphNode node)
Remove a child of arbitrary type. |
void |
CopyVisitor.visit(SceneGraphNode m)
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void |
PathCollector.visit(SceneGraphNode m)
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Uses of SceneGraphNode in de.jreality.writer |
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Methods in de.jreality.writer with parameters of type SceneGraphNode | |
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void |
VRMLWriterHelper.inspect(SceneGraphNode c)
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void |
WriterVRML.write(SceneGraphNode sgn)
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void |
WriterVRML2.write(SceneGraphNode sgn)
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void |
SceneWriter.write(SceneGraphNode cmp,
OutputStream out)
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void |
WriterJRS.write(SceneGraphNode node,
OutputStream out)
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void |
WriterJRS.write(SceneGraphNode node,
Writer out)
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Uses of SceneGraphNode in de.jreality.writer.pdf |
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Methods in de.jreality.writer.pdf with parameters of type SceneGraphNode | |
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void |
WriterPDF.write(SceneGraphNode c,
OutputStream out)
Exports a given SceneGraphNode into a PDF document. |
Uses of SceneGraphNode in de.jreality.writer.u3d |
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Subclasses of SceneGraphNode in de.jreality.writer.u3d | |
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class |
U3DClosedCylinder
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Methods in de.jreality.writer.u3d with type parameters of type SceneGraphNode | ||
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static
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U3DSceneUtility.getUniqueNames(Collection<T> l)
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static
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U3DSceneUtility.printNameMap(HashMap<T,String> map)
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Methods in de.jreality.writer.u3d with parameters of type SceneGraphNode | |
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void |
WriterU3D.write(SceneGraphNode c,
OutputStream out)
Exports a given SceneGraphNode into U3D binary data. |
Method parameters in de.jreality.writer.u3d with type arguments of type SceneGraphNode | |
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static void |
U3DSceneUtility.printNodes(String title,
Collection<? extends SceneGraphNode> l)
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