Uses of Package
de.jreality.scene

Packages that use de.jreality.scene
de.jreality.geometry This package contains geometry related utilities. 
de.jreality.io Definition and simple factory for JRScene, a class for representing jReality scene graphs. 
de.jreality.math Mathematical utilities. 
de.jreality.plugin   
de.jreality.plugin.basic   
de.jreality.plugin.content   
de.jreality.plugin.experimental   
de.jreality.plugin.scene   
de.jreality.reader This package contains classes which implement SceneReader, an interface for reading 3D scene descriptions into a jReality scene graph. 
de.jreality.scene This package contains the essential classes of the jReality scene graph. 
de.jreality.scene.data Contains the structures to store and transfer all sorts of data in the scene. 
de.jreality.scene.event This package contains the classes for handling events in the jReality scene graph. 
de.jreality.scene.pick Support for picking, which is required for the package de.jreality.scene.tool
de.jreality.scene.proxy Package to create arbitrary mirroring structures for a scene graph. 
de.jreality.scene.proxy.tree Package to create arbitrary mirrors of a scene graph's tree structure. 
de.jreality.scene.tool Tool infrastructure for the scene graph. 
de.jreality.shader Contains all jReality shading-related classes and interfaces. 
de.jreality.tools Implementations of standard Tools. 
de.jreality.toolsystem This package is responsable for managing the tools in a scene graph: registering them, handling user input, and triggering their activity based on this input. 
de.jreality.toolsystem.raw Classes for managing the standard raw (i.e., hardware) input devices used by jReality. 
de.jreality.tutorial.audio   
de.jreality.tutorial.geom   
de.jreality.tutorial.misc   
de.jreality.ui   
de.jreality.ui.treeview Renders the tree structure of a scene graph as a Swing JTree. 
de.jreality.ui.viewerapp Creates pre-configured viewers with tools. 
de.jreality.ui.viewerapp.actions.camera   
de.jreality.ui.viewerapp.actions.edit   
de.jreality.ui.viewerapp.actions.file   
de.jreality.ui.viewerapp.actions.view   
de.jreality.util Miscellaneous jReality utilities used in the core packages. 
de.jreality.vr Classes related to the jReality virtual reality viewer ViewerVR. 
de.jreality.writer Classes for writing various standard 3D file formats. 
de.jreality.writer.pdf   
de.jreality.writer.u3d   
 

Classes in de.jreality.scene used by de.jreality.geometry
ClippingPlane
          A clipping plane through the origin with normal pointing in positive z direction.
Cylinder
          Cylinder with axis from (0,0,-1) to (0,0,1) and radius 1.
Geometry
          A geometry leaf.
IndexedFaceSet
          A geometry specified as a combinatorial set of faces.
IndexedLineSet
          A geometric object consisting of a set of edges: lists of vertices joined by line segments.
PointSet
          A set of points in 3 space.
SceneGraphComponent
          This basic building block of the jReality scene graph.
SceneGraphVisitor
          A visitor for traversing the scene graph.
Sphere
          Sphere centered at (0, 0, 0) with radius 1.
Transformation
          A simple transformation class which wraps a 4x4 real matrix.
 

Classes in de.jreality.scene used by de.jreality.io
SceneGraphComponent
          This basic building block of the jReality scene graph.
SceneGraphPath
          A SceneGraphPath represents a directed path between two nodes in the scene graph.
 

Classes in de.jreality.scene used by de.jreality.math
SceneGraphComponent
          This basic building block of the jReality scene graph.
Transformation
          A simple transformation class which wraps a 4x4 real matrix.
 

Classes in de.jreality.scene used by de.jreality.plugin
SceneGraphNode
          Base class for scene graph member nodes.
Viewer
          The Viewer interface represents a renderable 3D scene.
 

Classes in de.jreality.scene used by de.jreality.plugin.basic
Appearance
          The appearance node.
SceneGraphComponent
          This basic building block of the jReality scene graph.
SceneGraphNode
          Base class for scene graph member nodes.
SceneGraphPath
          A SceneGraphPath represents a directed path between two nodes in the scene graph.
 

Classes in de.jreality.scene used by de.jreality.plugin.content
SceneGraphNode
          Base class for scene graph member nodes.
 

Classes in de.jreality.scene used by de.jreality.plugin.experimental
Appearance
          The appearance node.
SceneGraphComponent
          This basic building block of the jReality scene graph.
SceneGraphPath
          A SceneGraphPath represents a directed path between two nodes in the scene graph.
Viewer
          The Viewer interface represents a renderable 3D scene.
 

Classes in de.jreality.scene used by de.jreality.plugin.scene
Appearance
          The appearance node.
SceneGraphComponent
          This basic building block of the jReality scene graph.
SceneGraphNode
          Base class for scene graph member nodes.
 

Classes in de.jreality.scene used by de.jreality.reader
Appearance
          The appearance node.
SceneGraphComponent
          This basic building block of the jReality scene graph.
 

Classes in de.jreality.scene used by de.jreality.scene
Appearance
          The appearance node.
AudioSource
          The core of audio for jReality.
AudioSource.State
           
Camera
          The camera represents essentially a projection from three dimensions into two, that is a specification of a viewing frustrum.
ClippingPlane
          A clipping plane through the origin with normal pointing in positive z direction.
Cylinder
          Cylinder with axis from (0,0,-1) to (0,0,1) and radius 1.
DirectionalLight
          This is a directional (or parallel or distant) light.
Geometry
          A geometry leaf.
IndexedFaceSet
          A geometry specified as a combinatorial set of faces.
IndexedLineSet
          A geometric object consisting of a set of edges: lists of vertices joined by line segments.
Light
          Light is the abstract super class to all lights in the scene.
PointLight
          A point light class.
PointSet
          A set of points in 3 space.
SceneGraphComponent
          This basic building block of the jReality scene graph.
SceneGraphNode
          Base class for scene graph member nodes.
SceneGraphPath
          A SceneGraphPath represents a directed path between two nodes in the scene graph.
SceneGraphVisitor
          A visitor for traversing the scene graph.
Sphere
          Sphere centered at (0, 0, 0) with radius 1.
SpotLight
          This is a spot light.
Transformation
          A simple transformation class which wraps a 4x4 real matrix.
Viewer
          The Viewer interface represents a renderable 3D scene.
 

Classes in de.jreality.scene used by de.jreality.scene.data
Appearance
          The appearance node.
 

Classes in de.jreality.scene used by de.jreality.scene.event
Appearance
          The appearance node.
AudioSource
          The core of audio for jReality.
Camera
          The camera represents essentially a projection from three dimensions into two, that is a specification of a viewing frustrum.
Geometry
          A geometry leaf.
Light
          Light is the abstract super class to all lights in the scene.
SceneGraphComponent
          This basic building block of the jReality scene graph.
SceneGraphNode
          Base class for scene graph member nodes.
Transformation
          A simple transformation class which wraps a 4x4 real matrix.
 

Classes in de.jreality.scene used by de.jreality.scene.pick
IndexedFaceSet
          A geometry specified as a combinatorial set of faces.
SceneGraphComponent
          This basic building block of the jReality scene graph.
SceneGraphPath
          A SceneGraphPath represents a directed path between two nodes in the scene graph.
Viewer
          The Viewer interface represents a renderable 3D scene.
 

Classes in de.jreality.scene used by de.jreality.scene.proxy
SceneGraphComponent
          This basic building block of the jReality scene graph.
SceneGraphNode
          Base class for scene graph member nodes.
SceneGraphVisitor
          A visitor for traversing the scene graph.
 

Classes in de.jreality.scene used by de.jreality.scene.proxy.tree
SceneGraphComponent
          This basic building block of the jReality scene graph.
SceneGraphNode
          Base class for scene graph member nodes.
SceneGraphPath
          A SceneGraphPath represents a directed path between two nodes in the scene graph.
SceneGraphVisitor
          A visitor for traversing the scene graph.
 

Classes in de.jreality.scene used by de.jreality.scene.tool
SceneGraphPath
          A SceneGraphPath represents a directed path between two nodes in the scene graph.
Viewer
          The Viewer interface represents a renderable 3D scene.
 

Classes in de.jreality.scene used by de.jreality.shader
Appearance
          The appearance node.
SceneGraphPath
          A SceneGraphPath represents a directed path between two nodes in the scene graph.
 

Classes in de.jreality.scene used by de.jreality.tools
Geometry
          A geometry leaf.
IndexedFaceSet
          A geometry specified as a combinatorial set of faces.
IndexedLineSet
          A geometric object consisting of a set of edges: lists of vertices joined by line segments.
PointSet
          A set of points in 3 space.
SceneGraphComponent
          This basic building block of the jReality scene graph.
 

Classes in de.jreality.scene used by de.jreality.toolsystem
SceneGraphComponent
          This basic building block of the jReality scene graph.
SceneGraphPath
          A SceneGraphPath represents a directed path between two nodes in the scene graph.
Viewer
          The Viewer interface represents a renderable 3D scene.
 

Classes in de.jreality.scene used by de.jreality.toolsystem.raw
Viewer
          The Viewer interface represents a renderable 3D scene.
 

Classes in de.jreality.scene used by de.jreality.tutorial.audio
SceneGraphComponent
          This basic building block of the jReality scene graph.
 

Classes in de.jreality.scene used by de.jreality.tutorial.geom
IndexedFaceSet
          A geometry specified as a combinatorial set of faces.
IndexedLineSet
          A geometric object consisting of a set of edges: lists of vertices joined by line segments.
SceneGraphComponent
          This basic building block of the jReality scene graph.
 

Classes in de.jreality.scene used by de.jreality.tutorial.misc
SceneGraphComponent
          This basic building block of the jReality scene graph.
 

Classes in de.jreality.scene used by de.jreality.ui
Appearance
          The appearance node.
 

Classes in de.jreality.scene used by de.jreality.ui.treeview
SceneGraphComponent
          This basic building block of the jReality scene graph.
SceneGraphPath
          A SceneGraphPath represents a directed path between two nodes in the scene graph.
 

Classes in de.jreality.scene used by de.jreality.ui.viewerapp
SceneGraphComponent
          This basic building block of the jReality scene graph.
SceneGraphNode
          Base class for scene graph member nodes.
SceneGraphPath
          A SceneGraphPath represents a directed path between two nodes in the scene graph.
Viewer
          The Viewer interface represents a renderable 3D scene.
 

Classes in de.jreality.scene used by de.jreality.ui.viewerapp.actions.camera
Viewer
          The Viewer interface represents a renderable 3D scene.
 

Classes in de.jreality.scene used by de.jreality.ui.viewerapp.actions.edit
Viewer
          The Viewer interface represents a renderable 3D scene.
 

Classes in de.jreality.scene used by de.jreality.ui.viewerapp.actions.file
SceneGraphComponent
          This basic building block of the jReality scene graph.
Viewer
          The Viewer interface represents a renderable 3D scene.
 

Classes in de.jreality.scene used by de.jreality.ui.viewerapp.actions.view
SceneGraphComponent
          This basic building block of the jReality scene graph.
Viewer
          The Viewer interface represents a renderable 3D scene.
 

Classes in de.jreality.scene used by de.jreality.util
Appearance
          The appearance node.
Camera
          The camera represents essentially a projection from three dimensions into two, that is a specification of a viewing frustrum.
ClippingPlane
          A clipping plane through the origin with normal pointing in positive z direction.
Cylinder
          Cylinder with axis from (0,0,-1) to (0,0,1) and radius 1.
DirectionalLight
          This is a directional (or parallel or distant) light.
Geometry
          A geometry leaf.
IndexedFaceSet
          A geometry specified as a combinatorial set of faces.
IndexedLineSet
          A geometric object consisting of a set of edges: lists of vertices joined by line segments.
Light
          Light is the abstract super class to all lights in the scene.
PointLight
          A point light class.
PointSet
          A set of points in 3 space.
SceneGraphComponent
          This basic building block of the jReality scene graph.
SceneGraphNode
          Base class for scene graph member nodes.
SceneGraphPath
          A SceneGraphPath represents a directed path between two nodes in the scene graph.
SceneGraphVisitor
          A visitor for traversing the scene graph.
Sphere
          Sphere centered at (0, 0, 0) with radius 1.
SpotLight
          This is a spot light.
Transformation
          A simple transformation class which wraps a 4x4 real matrix.
Viewer
          The Viewer interface represents a renderable 3D scene.
 

Classes in de.jreality.scene used by de.jreality.vr
Appearance
          The appearance node.
IndexedFaceSet
          A geometry specified as a combinatorial set of faces.
SceneGraphComponent
          This basic building block of the jReality scene graph.
SceneGraphPath
          A SceneGraphPath represents a directed path between two nodes in the scene graph.
Viewer
          The Viewer interface represents a renderable 3D scene.
 

Classes in de.jreality.scene used by de.jreality.writer
Geometry
          A geometry leaf.
IndexedFaceSet
          A geometry specified as a combinatorial set of faces.
SceneGraphComponent
          This basic building block of the jReality scene graph.
SceneGraphNode
          Base class for scene graph member nodes.
 

Classes in de.jreality.scene used by de.jreality.writer.pdf
SceneGraphNode
          Base class for scene graph member nodes.
 

Classes in de.jreality.scene used by de.jreality.writer.u3d
Camera
          The camera represents essentially a projection from three dimensions into two, that is a specification of a viewing frustrum.
Geometry
          A geometry leaf.
IndexedFaceSet
          A geometry specified as a combinatorial set of faces.
IndexedLineSet
          A geometric object consisting of a set of edges: lists of vertices joined by line segments.
Light
          Light is the abstract super class to all lights in the scene.
PointSet
          A set of points in 3 space.
SceneGraphComponent
          This basic building block of the jReality scene graph.
SceneGraphNode
          Base class for scene graph member nodes.