de.jreality.tutorial.tform
Class TransformationHierarchy

java.lang.Object
  extended by de.jreality.tutorial.tform.TransformationHierarchy

public class TransformationHierarchy
extends Object

This tutorial demonstrates how the same geometry can be reused in different SceneGraphComponent instances, each time being rendered according to the Transformation and Appearance contained in that instance. In this case the scene graph is constructed hierarchically, with a branching number of 2. We use direct calls to Appearance.setAttribute(String, Object) instead of using shader interfaces.

Author:
gunn

Constructor Summary
TransformationHierarchy()
           
 
Method Summary
static void main(String[] args)
           
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

TransformationHierarchy

public TransformationHierarchy()
Method Detail

main

public static void main(String[] args)
                 throws IOException
Throws:
IOException