Uses of Class
de.jreality.scene.data.StorageModel

Packages that use StorageModel
de.jreality.scene.data Contains the structures to store and transfer all sorts of data in the scene. 
 

Uses of StorageModel in de.jreality.scene.data
 

Subclasses of StorageModel in de.jreality.scene.data
 class ByteBufferStorage
          Storage Model for ByteBufferList which uses a ByteBuffer as backend.
 

Fields in de.jreality.scene.data declared as StorageModel
static StorageModel StorageModel.DOUBLE_ARRAY
           
static StorageModel StorageModel.DOUBLE_ARRAY_ARRAY
           
static StorageModel StorageModel.DOUBLE2_INLINED
           
static StorageModel StorageModel.DOUBLE3_ARRAY
           
static StorageModel StorageModel.DOUBLE3_INLINED
           
static StorageModel StorageModel.INT_ARRAY
           
static StorageModel StorageModel.INT_ARRAY_ARRAY
           
static StorageModel StorageModel.STRING_ARRAY
           
static StorageModel StorageModel.STRING_ARRAY_ARRAY
           
 

Methods in de.jreality.scene.data that return StorageModel
 StorageModel StorageModel.array()
          Like array(int) but without specifying an entry size.
 StorageModel StorageModel.array(int numPerEntry)
          Create a storage model that adds an additional dimension to an array specifying a constant length for each entry.
 StorageModel StorageModel.getComponentModel()
           
 StorageModel ByteBufferList.getCoveredModel()
           
abstract  StorageModel DataItem.getStorageModel()
           
 StorageModel DataList.getStorageModel()
           
 StorageModel StorageModel.inlined(int numPerEntry)
          Create a storage model that inlines an additional dimension in a linear array of length *numPerEntry.
static StorageModel StorageModel.objectType(Class cl)
           
static StorageModel StorageModel.primitive(Class cl)
          Get the single-item storage model for a primitive data type.
 

Methods in de.jreality.scene.data with parameters of type StorageModel
 void DataListSet.addReadOnly(Attribute a, StorageModel sm, Object data)
           
 WritableDataList DataListSet.addWritable(Attribute a, StorageModel sm)
           
 WritableDataList DataListSet.addWritable(Attribute a, StorageModel sm, Object data)
           
 Object DataItem.copyTo(StorageModel which, Object target)
          Copy the data into the specified array or into a new one if the target parameter is null.
 void ByteBufferList.setCoveredModel(StorageModel coveredModel)
           
 

Constructors in de.jreality.scene.data with parameters of type StorageModel
WritableDataList(StorageModel sm, Object list)
           
WritableDataList(StorageModel sm, Object list, int off, int len)