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| Packages that use Rectangle3D | |
|---|---|
| de.jreality.geometry | This package contains geometry related utilities. |
| de.jreality.util | Miscellaneous jReality utilities used in the core packages. |
| de.jreality.writer.u3d | |
| Uses of Rectangle3D in de.jreality.geometry |
|---|
| Methods in de.jreality.geometry that return Rectangle3D | |
|---|---|
static Rectangle3D |
BoundingBoxUtility.calculateBoundingBox(double[][] verts)
Calculate the bounding box of the vertices verts. |
static Rectangle3D |
GeometryUtility.calculateBoundingBox(double[][] verts)
Deprecated. Use BoundingBoxUtility.calculateBoundingBox(double[][]) instead |
static Rectangle3D |
BoundingBoxUtility.calculateBoundingBox(double[] initialMatrix,
SceneGraphComponent sgc)
Calculate the bounding box assuming that the scene graph is first transformed by the matrix initialMatrix |
static Rectangle3D |
GeometryUtility.calculateBoundingBox(double[] initialMatrix,
SceneGraphComponent sgc)
Deprecated. Use BoundingBoxUtility.calculateBoundingBox(double[],SceneGraphComponent) instead |
static Rectangle3D |
BoundingBoxUtility.calculateBoundingBox(PointSet ps)
|
static Rectangle3D |
GeometryUtility.calculateBoundingBox(PointSet ps)
Deprecated. Use BoundingBoxUtility.calculateBoundingBox(PointSet) instead |
static Rectangle3D |
BoundingBoxUtility.calculateBoundingBox(SceneGraphComponent sgc)
|
static Rectangle3D |
GeometryUtility.calculateBoundingBox(SceneGraphComponent sgc)
Deprecated. Use BoundingBoxUtility.calculateBoundingBox(SceneGraphComponent) instead |
static Rectangle3D |
BoundingBoxUtility.calculateBoundingBox(Sphere sph)
|
static Rectangle3D |
GeometryUtility.calculateBoundingBox(Sphere sph)
Deprecated. Use BoundingBoxUtility.calculateBoundingBox(Sphere) instead |
static Rectangle3D |
BoundingBoxUtility.calculateChildrenBoundingBox(SceneGraphComponent sgc)
Calculate the bounding box for the scene graph tooted at sgc but do not apply the transformation, if any, attached to sgc. |
static Rectangle3D |
GeometryUtility.calculateChildrenBoundingBox(SceneGraphComponent sgc)
Deprecated. Use BoundingBoxUtility.calculateChildrenBoundingBox(SceneGraphComponent) instead |
Rectangle3D |
BoundingBoxTraversal.getBoundingBox()
Convert result into Rectangle3D instance (see Rectangle3D |
static Rectangle3D |
BoundingBoxTraversal.getBoundingBox(double[] initialMatrix,
SceneGraphComponent sgc)
|
static Rectangle3D |
SphereUtility.getSphereBoundingBox()
Return a standard bounding box for a unit sphere. |
static Rectangle3D |
BoundingBoxUtility.removeZeroExtends(Rectangle3D r)
Adds a small value to a dimension of zero extend |
| Methods in de.jreality.geometry with parameters of type Rectangle3D | |
|---|---|
static Rectangle3D |
BoundingBoxUtility.removeZeroExtends(Rectangle3D r)
Adds a small value to a dimension of zero extend |
static IndexedFaceSet |
IndexedFaceSetUtility.representAsSceneGraph(IndexedFaceSet exists,
Rectangle3D box)
Update the vertices of an existing IFS to match the state of box. |
static IndexedFaceSet |
IndexedFaceSetUtility.representAsSceneGraph(Rectangle3D box)
Represent an instance of Rectangle3D as an instance of IndexedFaceSet. |
| Uses of Rectangle3D in de.jreality.util |
|---|
| Fields in de.jreality.util declared as Rectangle3D | |
|---|---|
static Rectangle3D |
Rectangle3D.EMPTY_BOX
|
static Rectangle3D |
Rectangle3D.unitCube
|
| Methods in de.jreality.util that return Rectangle3D | |
|---|---|
Rectangle3D |
Rectangle3D.computeFromVectorList(double[][] vlist)
Receiver configures himself as bounding box of the vertices in the list vlist. |
Rectangle3D |
Rectangle3D.transformByMatrix(Rectangle3D target,
double[] aTransform)
Transform a bounding box by a matrix. |
Rectangle3D |
Rectangle3D.unionWith(Rectangle3D aBound,
Rectangle3D target)
Finds the union of the receiver and aBound, places result in target and returns it. |
| Methods in de.jreality.util with parameters of type Rectangle3D | |
|---|---|
void |
Rectangle3D.copyInto(Rectangle3D bb)
|
Rectangle3D |
Rectangle3D.transformByMatrix(Rectangle3D target,
double[] aTransform)
Transform a bounding box by a matrix. |
Rectangle3D |
Rectangle3D.unionWith(Rectangle3D aBound,
Rectangle3D target)
Finds the union of the receiver and aBound, places result in target and returns it. |
| Uses of Rectangle3D in de.jreality.writer.u3d |
|---|
| Methods in de.jreality.writer.u3d that return types with arguments of type Rectangle3D | |
|---|---|
static HashMap<Geometry,Rectangle3D> |
U3DSceneUtility.getBoundingBoxes(Collection<Geometry> l)
|
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