de.jreality.tutorial.tform
Class TransformationFlat
java.lang.Object
de.jreality.tutorial.tform.TransformationFlat
public class TransformationFlat
- extends Object
This tutorial demonstrates how the same geometry can be reused in different SceneGraphComponent instances,
each time being rendered according to the Transformation and Appearance contained
in that instance. In this case the scene graph is flat, with 8 children below the root.
We use direct calls to Appearance.setAttribute(String, Object) instead of using shader interfaces.
- Author:
- gunn
TransformationFlat
public TransformationFlat()
main
public static void main(String[] args)
throws IOException
- Throws:
IOException