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java.lang.Objectde.jreality.util.ImageUtility
public class ImageUtility
Static methods for handling various image-related tasks.
| Method Summary | |
|---|---|
static BufferedImage |
captureScreenshot(Viewer v)
Captures a screen shot from the viewer's viewing component. |
static BufferedImage |
getValidBufferedImage(ImageData data)
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static BufferedImage |
rearrangeChannels(BufferedImage img)
I need this when i do offscreen rendering in the JOGL backend .. |
static BufferedImage |
resizeToPowerOfTwo(BufferedImage input)
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static void |
writeBufferedImage(File file,
BufferedImage img)
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| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Method Detail |
|---|
public static void writeBufferedImage(File file,
BufferedImage img)
public static BufferedImage resizeToPowerOfTwo(BufferedImage input)
public static BufferedImage rearrangeChannels(BufferedImage img)
img -
public static BufferedImage getValidBufferedImage(ImageData data)
public static BufferedImage captureScreenshot(Viewer v)
v - the viewer to capture
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