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Mathematische Visualisierung II (Sommer 2010)

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Practice 4 (jReality: Halfedge, Gui)

Small project: Halfedge games (submission: 03.06)

    Implement following functions:
  • EdgeFlip: Flips a random edge (just working for triangulated meshes)
  • RemoveEdge: Removes a marked edge (removes both edges; the marked and the opposite)
  • Triangulator: Triangulats any given closed polygonal-mesh
  • GUI: Implement a GUI with the Pluginsystem for these tree funcitons
  • Update:
  • I've added to the TestHeds example some kind of a copyconstructor for Heds.
  • If you want to check your code with diffrent closed surfaces, you can use the primitives. A simple example is added to the TestHeds example, too.

Andre Heydt . 27.05.2010.