public class EntityFactory extends Object
Constructor and Description |
---|
EntityFactory() |
Modifier and Type | Method and Description |
---|---|
void |
disposeEntity(SceneGraphNodeEntity entity) |
boolean |
isUpdateAppearance() |
boolean |
isUpdateAudioSource() |
boolean |
isUpdateGeometry() |
boolean |
isUpdateLight() |
boolean |
isUpdateTransformation() |
void |
setUpdateAppearance(boolean updateAppearance) |
void |
setUpdateAudioSource(boolean updateAudioSource) |
void |
setUpdateGeometry(boolean updateGeometry) |
void |
setUpdateLight(boolean updateLight) |
void |
setUpdateTransformation(boolean updateTransformation) |
public boolean isUpdateLight()
public void setUpdateLight(boolean updateLight)
public boolean isUpdateAppearance()
public void setUpdateAppearance(boolean updateAppearance)
public boolean isUpdateAudioSource()
public void setUpdateAudioSource(boolean updateAudioSource)
public boolean isUpdateGeometry()
public void setUpdateGeometry(boolean updateGeometry)
public boolean isUpdateTransformation()
public void setUpdateTransformation(boolean updateTransformation)
public void disposeEntity(SceneGraphNodeEntity entity)