See: Description
Class | Description |
---|---|
EntityFactory |
This class produces SceneGraphNodeEntities, based on the
desired update behavior for the proxy.
|
ProxyConnector |
TODO: comment this
|
ProxyTreeFactory |
creates SceneTreeNodes which are used to mirror the tree stucture
of the scene graph.
|
SceneGraphNodeEntity |
THis class contains several tree nodes for the covered node.
|
SceneProxyTreeBuilder |
class for generating proxy trees.
|
SceneTreeNode |
This class represents a tree version of a SceneGraphNode.
|
UpToDateSceneProxyBuilder |
This class creates a proxy tree for the given sceneGraph from the root node
and cares about adding and removing of objects.
|