public interface RootAppearance extends AttributeEntity
Modifier and Type | Field and Description |
---|---|
static Color |
BACKGROUND_COLOR_DEFAULT |
static Color |
BACKGROUND_COLORS_DEFAULT |
static Color |
FOG_COLOR_DEFAULT |
static double |
FOG_DENSITY_DEFAULT |
static boolean |
FOG_ENABLED_DEFAULT |
static boolean |
RENDER_S3_DEFAULT |
static boolean |
USE_GLSL_DEFAULT |
Modifier and Type | Method and Description |
---|---|
Texture2D |
createBackgroundTexture2D() |
Color |
getBackgroundColor() |
Color[] |
getBackgroundColors() |
Texture2D |
getBackgroundTexture2D() |
Color |
getFogColor() |
Double |
getFogDensity() |
Boolean |
getFogEnabled() |
Boolean |
getRenderS3() |
Boolean |
getUseGLSL() |
void |
setBackgroundColor(Color color) |
void |
setBackgroundColors(Color[] color) |
void |
setFogColor(Color fogColor) |
void |
setFogDensity(Double density) |
void |
setFogEnabled(Boolean fog) |
void |
setRenderS3(Boolean b) |
void |
setUseGLSL(Boolean b) |
static final Color BACKGROUND_COLORS_DEFAULT
static final Color BACKGROUND_COLOR_DEFAULT
static final boolean FOG_ENABLED_DEFAULT
static final Color FOG_COLOR_DEFAULT
static final double FOG_DENSITY_DEFAULT
static final boolean RENDER_S3_DEFAULT
static final boolean USE_GLSL_DEFAULT
Color getBackgroundColor()
void setBackgroundColor(Color color)
Color[] getBackgroundColors()
void setBackgroundColors(Color[] color)
Boolean getFogEnabled()
void setFogEnabled(Boolean fog)
Color getFogColor()
void setFogColor(Color fogColor)
Double getFogDensity()
void setFogDensity(Double density)
Boolean getRenderS3()
void setRenderS3(Boolean b)
Boolean getUseGLSL()
void setUseGLSL(Boolean b)
Texture2D createBackgroundTexture2D()
Texture2D getBackgroundTexture2D()