Methods in de.jreality.shader that return Texture2D |
static Texture2D |
TextureUtility.createTexture(Appearance app,
String shader,
ImageData img)
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static Texture2D |
TextureUtility.createTexture(Appearance app,
String shader,
ImageData img,
boolean readDefaults)
method to create a reflectionMap for the given image (as ImageData). |
static Texture2D |
TextureUtility.createTexture(Appearance app,
String shader,
Input in)
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static Texture2D |
TextureUtility.createTexture(Appearance app,
String shader,
Input in,
boolean readDefaults)
method to create a reflectionMap for the given image (as ImageData). |
static Texture2D |
TextureUtility.createTexture(Appearance app,
String shader,
String resourceName)
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static Texture2D |
TextureUtility.createTexture(Appearance app,
String shader,
String resourceName,
boolean readDefaults)
method to create a reflectionMap for the given image (as a String to locate as a resource) |
Texture2D |
DefaultPolygonShader.createTexture2d()
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Texture2D |
DefaultPolygonShader.getTexture2d()
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