Uses of Class
de.jreality.shader.ImageData

Packages that use ImageData
de.jreality.shader Contains all jReality shading-related classes and interfaces. 
de.jreality.vr   
de.jreality.writer.u3d   
 

Uses of ImageData in de.jreality.shader
 

Methods in de.jreality.shader that return ImageData
static ImageData[] TextureUtility.createCubeMapData(Input zipFile)
           
static ImageData[] TextureUtility.createCubeMapData(String resourcePrefix, String[] sides, String resourceEnding)
          Convienience Method to load 6 images for a CubeMap.
static ImageData TextureUtility.createPointSprite(int textureSize, double[] lightDirection, Color diffuseColor, Color specularColor, double specularExponent)
           
 ImageData CubeMap.getBack()
           
 ImageData CubeMap.getBottom()
           
static ImageData[] TextureUtility.getCubeMapImages(CubeMap rm)
           
 ImageData CubeMap.getFront()
           
 ImageData Texture2D.getImage()
           
 ImageData CubeMap.getLeft()
           
 ImageData CubeMap.getRight()
           
 ImageData CubeMap.getTop()
           
static ImageData ImageData.load(Input input)
           
static ImageData ImageData.load(Input input, double[] channelMatrix)
           
 

Methods in de.jreality.shader with parameters of type ImageData
static CubeMap TextureUtility.createCubeMap(Appearance app, String prefix, ImageData[] imgs)
          method to create a reflectionMap for the 6 given images (as ImageData).
static CubeMap TextureUtility.createReflectionMap(Appearance app, String shader, ImageData... imgs)
          method to create a reflectionMap for the 6 given images (as ImageData).
static CubeMap TextureUtility.createSkyBox(Appearance app, ImageData[] imgs)
          method to create a sky box for the 6 given images (as ImageData).
static Texture2D TextureUtility.createTexture(Appearance app, String shader, ImageData img)
           
static Texture2D TextureUtility.createTexture(Appearance app, String shader, ImageData img, boolean readDefaults)
          method to create a reflectionMap for the given image (as ImageData).
 void CubeMap.setBack(ImageData img)
           
 void CubeMap.setBottom(ImageData img)
           
 void CubeMap.setFront(ImageData img)
           
 void Texture2D.setImage(ImageData image)
           
 void CubeMap.setLeft(ImageData img)
           
 void CubeMap.setRight(ImageData img)
           
 void CubeMap.setTop(ImageData img)
           
 

Uses of ImageData in de.jreality.vr
 

Methods in de.jreality.vr that return ImageData
 ImageData[] Landscape.getCubeMap()
           
 ImageData[] ViewerVR.getEnvironment()
           
 ImageData Terrain.getImageData()
           
 ImageData Terrain.getTexture()
           
 

Methods in de.jreality.vr with parameters of type ImageData
 void ViewerVR.setEnvironment(ImageData[] datas)
           
 void AppearancePanel.setSkyBox(ImageData[] c)
           
 

Uses of ImageData in de.jreality.writer.u3d
 

Methods in de.jreality.writer.u3d that return ImageData
 ImageData U3DTexture.getImage()
           
 

Methods in de.jreality.writer.u3d with parameters of type ImageData
static BufferedImage U3DSceneUtility.getBufferedImage(ImageData img)
           
static byte[] U3DSceneUtility.preparePNGImageData(ImageData img)
           
 

Constructors in de.jreality.writer.u3d with parameters of type ImageData
U3DTexture(ImageData image)