Uses of Class
de.jreality.scene.Camera

Packages that use Camera
de.jreality.scene This package contains the essential classes of the jReality scene graph. 
de.jreality.scene.event   
de.jreality.util Miscellaneous jReality utilities used in the core packages. 
de.jreality.writer.u3d   
 

Uses of Camera in de.jreality.scene
 

Methods in de.jreality.scene that return Camera
 Camera SceneGraphComponent.getCamera()
          Returns the camera child if any.
 

Methods in de.jreality.scene with parameters of type Camera
 void SceneGraphComponent.setCamera(Camera newCamera)
          Adds a camera, replacing any previously added camera.
 void SceneGraphVisitor.visit(Camera c)
           
 

Uses of Camera in de.jreality.scene.event
 

Methods in de.jreality.scene.event that return Camera
 Camera CameraEvent.getCamera()
          Returns the sourceCamera.
 

Constructors in de.jreality.scene.event with parameters of type Camera
CameraEvent(Camera source)
          Constructor for CameraEvent.
 

Uses of Camera in de.jreality.util
 

Methods in de.jreality.util that return Camera
static Camera CameraUtility.getCamera(Viewer v)
          Determine the camera for this viewer.
 

Methods in de.jreality.util with parameters of type Camera
 void CopyVisitor.copyAttr(Camera src, Camera dst)
           
static double[] CameraUtility.getCameraToNDC(Camera cam, double aspectRatio)
           
static double[] CameraUtility.getCameraToNDC(Camera cam, double aspectRatio, int which)
          Calculate a 4x4 projection matrix for this camera.
static double[] CameraUtility.getCameraToNDC(Camera cam, double aspectRatio, int which, int metric)
           
static double[] CameraUtility.getEyePosition(Camera cam, int which)
          A method required for calculating cam2NDC for a CAVE-like environment.
static double[] CameraUtility.getNDCToCamera(Camera cam, double aspectRatio)
           
static Rectangle2D CameraUtility.getOffAxisViewPort(Camera cam, Rectangle2D viewPort, double[] eyePosition)
          A method required for calculating cam2NDC transformation for an off-axis camera.
static Rectangle2D CameraUtility.getViewport(Camera cam, double aspectRatio)
          Determine the viewport of the given camera: the intersection of the viewing frustum with the z=1 plane.
static void CameraUtility.loadPreferences(Camera cam)
           
static void CameraUtility.savePreferences(Camera cam)
           
 void CopyVisitor.visit(Camera c)
           
 

Uses of Camera in de.jreality.writer.u3d
 

Methods in de.jreality.writer.u3d that return types with arguments of type Camera
static List<Camera> U3DSceneUtility.getCameras(JrScene scene)