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Packages that use EffectiveAppearance | |
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de.jreality.scene.data | Contains the structures to store and transfer all sorts of data in the scene. |
de.jreality.shader | Contains all jReality shading-related classes and interfaces. |
de.jreality.writer.u3d |
Uses of EffectiveAppearance in de.jreality.scene.data |
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Methods in de.jreality.scene.data with parameters of type EffectiveAppearance | |
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static AttributeEntity |
AttributeEntityUtility.createAttributeEntity(Class clazz,
String prefix,
EffectiveAppearance ea)
Create an implementation of the AttributeEntity for reading from an
EffectiveAppearance . |
static boolean |
AttributeEntityUtility.hasAttributeEntity(Class clazz,
String prefix,
EffectiveAppearance eap)
returns true if the appearance is tagged with the given class or if 1. |
Uses of EffectiveAppearance in de.jreality.shader |
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Methods in de.jreality.shader that return EffectiveAppearance | |
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static EffectiveAppearance |
EffectiveAppearance.create()
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EffectiveAppearance |
EffectiveAppearance.create(Appearance app)
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static EffectiveAppearance |
EffectiveAppearance.create(SceneGraphPath p)
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Methods in de.jreality.shader with parameters of type EffectiveAppearance | |
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static DefaultGeometryShader |
ShaderUtility.createDefaultGeometryShader(EffectiveAppearance ea)
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static RenderingHintsShader |
ShaderUtility.createRenderingHintsShader(EffectiveAppearance ea)
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static boolean |
GlslProgram.hasGlslProgram(EffectiveAppearance eap,
String prefix)
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static boolean |
TextureUtility.hasReflectionMap(EffectiveAppearance ea,
String shader)
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static boolean |
EffectiveAppearance.matches(EffectiveAppearance eap,
SceneGraphPath p)
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static CubeMap |
TextureUtility.readReflectionMap(EffectiveAppearance app,
String prefix)
method to read the 6 sides of a ReflectionMap. |
Constructors in de.jreality.shader with parameters of type EffectiveAppearance | |
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GlslProgram(Appearance app,
EffectiveAppearance eap,
String prefix)
this makes only sense if app is the last appearance pushed on the EffectiveAppearance stack! |
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GlslProgram(EffectiveAppearance eap,
String prefix)
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Uses of EffectiveAppearance in de.jreality.writer.u3d |
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Methods in de.jreality.writer.u3d with type parameters of type EffectiveAppearance | ||
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static
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U3DSceneUtility.printAppearanceNameMap(HashMap<T,String> map)
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Methods in de.jreality.writer.u3d that return types with arguments of type EffectiveAppearance | |
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static HashMap<SceneGraphComponent,EffectiveAppearance> |
U3DSceneUtility.getAppearanceMap(JrScene scene)
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static HashMap<EffectiveAppearance,String> |
U3DSceneUtility.getAppearanceNames(Collection<EffectiveAppearance> apps)
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static HashMap<EffectiveAppearance,U3DTexture> |
U3DSceneUtility.getSphereMapsMap(Collection<EffectiveAppearance> apps)
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static HashMap<EffectiveAppearance,U3DTexture> |
U3DSceneUtility.getTextureMap(Collection<EffectiveAppearance> apps)
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Method parameters in de.jreality.writer.u3d with type arguments of type EffectiveAppearance | |
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static HashMap<EffectiveAppearance,String> |
U3DSceneUtility.getAppearanceNames(Collection<EffectiveAppearance> apps)
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static HashMap<EffectiveAppearance,U3DTexture> |
U3DSceneUtility.getSphereMapsMap(Collection<EffectiveAppearance> apps)
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static HashMap<EffectiveAppearance,U3DTexture> |
U3DSceneUtility.getTextureMap(Collection<EffectiveAppearance> apps)
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static HashMap<SceneGraphComponent,Boolean> |
U3DSceneUtility.getVisibility(JrScene scene,
HashMap<SceneGraphComponent,EffectiveAppearance> appMap)
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