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See:
Description
Interface Summary | |
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AttributeCollection | An AttributeCollection is an Interface for a set of independent Attributes, like i.e. |
AttributeEntity | Tagging Interface for AttributeEntity s. |
Class Summary | |
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Attribute | |
AttributeEntityUtility | This class handles a whole set of Attributes, that belong together somehow. |
ByteBufferList | This class uses a pool of ByteBuffer when being de-serialized. |
ByteBufferList.BufferPool | |
ByteBufferListSet | DataListSet for converting an existing set into a set consisting of ByteBufferList replacements if possible. |
ByteBufferStorage | Storage Model for ByteBufferList which uses a
ByteBuffer as backend. |
DataItem | Base class for data items of this package supporting different views to the same data using the same reference but still maintaining the readonly constraint of the source. |
DataList | A data list using a storage model for the data. |
DataListSet | |
DoubleArray | An immutable array. |
DoubleArrayArray | An immutable array of DoubleArray s. |
DoubleArrayArray.Array | This implementation of DoubleArrayArray stores the data as an array of 2-arrays. |
DoubleArrayArray.Inlined | |
IntArray | An immutable array. |
IntArrayArray | An immutable array of IntArray s. |
IntArrayArray.Array | This implementation of IntArrayArray stores the data as an array of 2-arrays. |
IntArrayArray.Inlined | |
RingBuffer | Ring buffer for audio sources. |
StorageModel | Representation of the format of data encapsulated by a
DataItem or DataList . |
StringArray | An immutable array. |
StringArrayArray | |
StringArrayArray.Array | This implementation of IntArrayArray stores the data as an array of 2-arrays. |
StringArrayArray.Inlined | |
WritableDataList |
Contains the structures to store and transfer all sorts of data in the scene.
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