Uses of Class
de.jreality.util.Rectangle3D

Packages that use Rectangle3D
de.jreality.geometry This package contains geometry related utilities. 
de.jreality.util Miscellaneous jReality utilities used in the core packages. 
de.jreality.writer.u3d   
 

Uses of Rectangle3D in de.jreality.geometry
 

Methods in de.jreality.geometry that return Rectangle3D
static Rectangle3D BoundingBoxUtility.calculateBoundingBox(double[][] verts)
          Calculate the bounding box of the vertices verts.
static Rectangle3D GeometryUtility.calculateBoundingBox(double[][] verts)
          Deprecated. Use BoundingBoxUtility.calculateBoundingBox(double[][]) instead
static Rectangle3D BoundingBoxUtility.calculateBoundingBox(double[] initialMatrix, SceneGraphComponent sgc)
          Calculate the bounding box assuming that the scene graph is first transformed by the matrix initialMatrix
static Rectangle3D GeometryUtility.calculateBoundingBox(double[] initialMatrix, SceneGraphComponent sgc)
          Deprecated. Use BoundingBoxUtility.calculateBoundingBox(double[],SceneGraphComponent) instead
static Rectangle3D BoundingBoxUtility.calculateBoundingBox(PointSet ps)
           
static Rectangle3D GeometryUtility.calculateBoundingBox(PointSet ps)
          Deprecated. Use BoundingBoxUtility.calculateBoundingBox(PointSet) instead
static Rectangle3D BoundingBoxUtility.calculateBoundingBox(SceneGraphComponent sgc)
           
static Rectangle3D GeometryUtility.calculateBoundingBox(SceneGraphComponent sgc)
          Deprecated. Use BoundingBoxUtility.calculateBoundingBox(SceneGraphComponent) instead
static Rectangle3D BoundingBoxUtility.calculateBoundingBox(Sphere sph)
           
static Rectangle3D GeometryUtility.calculateBoundingBox(Sphere sph)
          Deprecated. Use BoundingBoxUtility.calculateBoundingBox(Sphere) instead
static Rectangle3D BoundingBoxUtility.calculateChildrenBoundingBox(SceneGraphComponent sgc)
          Calculate the bounding box for the scene graph tooted at sgc but do not apply the transformation, if any, attached to sgc.
static Rectangle3D GeometryUtility.calculateChildrenBoundingBox(SceneGraphComponent sgc)
          Deprecated. Use BoundingBoxUtility.calculateChildrenBoundingBox(SceneGraphComponent) instead
 Rectangle3D BoundingBoxTraversal.getBoundingBox()
          Convert result into Rectangle3D instance (see Rectangle3D
static Rectangle3D BoundingBoxTraversal.getBoundingBox(double[] initialMatrix, SceneGraphComponent sgc)
           
static Rectangle3D SphereUtility.getSphereBoundingBox()
          Return a standard bounding box for a unit sphere.
static Rectangle3D BoundingBoxUtility.removeZeroExtends(Rectangle3D r)
          Adds a small value to a dimension of zero extend
 

Methods in de.jreality.geometry with parameters of type Rectangle3D
static Rectangle3D BoundingBoxUtility.removeZeroExtends(Rectangle3D r)
          Adds a small value to a dimension of zero extend
static IndexedFaceSet IndexedFaceSetUtility.representAsSceneGraph(IndexedFaceSet exists, Rectangle3D box)
          Update the vertices of an existing IFS to match the state of box.
static IndexedFaceSet IndexedFaceSetUtility.representAsSceneGraph(Rectangle3D box)
          Represent an instance of Rectangle3D as an instance of IndexedFaceSet.
 

Uses of Rectangle3D in de.jreality.util
 

Fields in de.jreality.util declared as Rectangle3D
static Rectangle3D Rectangle3D.EMPTY_BOX
           
static Rectangle3D Rectangle3D.unitCube
           
 

Methods in de.jreality.util that return Rectangle3D
 Rectangle3D Rectangle3D.computeFromVectorList(double[][] vlist)
          Receiver configures himself as bounding box of the vertices in the list vlist.
 Rectangle3D Rectangle3D.transformByMatrix(Rectangle3D target, double[] aTransform)
          Transform a bounding box by a matrix.
 Rectangle3D Rectangle3D.unionWith(Rectangle3D aBound, Rectangle3D target)
          Finds the union of the receiver and aBound, places result in target and returns it.
 

Methods in de.jreality.util with parameters of type Rectangle3D
 void Rectangle3D.copyInto(Rectangle3D bb)
           
 Rectangle3D Rectangle3D.transformByMatrix(Rectangle3D target, double[] aTransform)
          Transform a bounding box by a matrix.
 Rectangle3D Rectangle3D.unionWith(Rectangle3D aBound, Rectangle3D target)
          Finds the union of the receiver and aBound, places result in target and returns it.
 

Uses of Rectangle3D in de.jreality.writer.u3d
 

Methods in de.jreality.writer.u3d that return types with arguments of type Rectangle3D
static HashMap<Geometry,Rectangle3D> U3DSceneUtility.getBoundingBoxes(Collection<Geometry> l)