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Packages that use ToolEventQueue | |
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de.jreality.toolsystem | This package is responsable for managing the tools in a scene graph: registering them, handling user input, and triggering their activity based on this input. |
de.jreality.toolsystem.raw | Classes for managing the standard raw (i.e., hardware) input devices used by jReality. |
Uses of ToolEventQueue in de.jreality.toolsystem |
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Constructors in de.jreality.toolsystem with parameters of type ToolEventQueue | |
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DeviceManager(ToolSystemConfiguration config,
ToolEventQueue queue,
Viewer viewer)
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Uses of ToolEventQueue in de.jreality.toolsystem.raw |
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Methods in de.jreality.toolsystem.raw with parameters of type ToolEventQueue | |
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void |
AbstractDeviceMouse.setEventQueue(ToolEventQueue queue)
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void |
DeviceKeyboard.setEventQueue(ToolEventQueue queue)
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void |
DeviceMacbookSuddenMotionSensor.setEventQueue(ToolEventQueue queue)
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void |
DeviceOldKeyboard.setEventQueue(ToolEventQueue queue)
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void |
DeviceSpacenav.setEventQueue(ToolEventQueue queue)
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void |
DeviceSystemTimer.setEventQueue(ToolEventQueue queue)
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void |
LinuxOptimusMiniDevice.setEventQueue(ToolEventQueue queue)
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void |
RawDevice.setEventQueue(ToolEventQueue queue)
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void |
WiiMoteOSC.setEventQueue(ToolEventQueue queue)
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