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java.lang.Objectde.jreality.util.ImageUtility
public class ImageUtility
Static methods for handling various image-related tasks.
Method Summary | |
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static java.awt.image.BufferedImage |
captureScreenshot(Viewer v)
Captures a screen shot from the viewer's viewing component. |
static java.awt.image.BufferedImage |
getValidBufferedImage(ImageData data)
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static java.awt.image.BufferedImage |
rearrangeChannels(java.awt.image.BufferedImage img)
I need this when i do offscreen rendering in the JOGL backend .. |
static java.awt.image.BufferedImage |
rearrangeChannels(java.awt.image.BufferedImage bi,
java.awt.image.BufferedImage img)
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static java.awt.image.BufferedImage |
resizeToPowerOfTwo(java.awt.image.BufferedImage input)
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static void |
writeBufferedImage(java.io.File file,
java.awt.image.BufferedImage img)
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Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Method Detail |
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public static void writeBufferedImage(java.io.File file, java.awt.image.BufferedImage img)
public static java.awt.image.BufferedImage resizeToPowerOfTwo(java.awt.image.BufferedImage input)
public static java.awt.image.BufferedImage rearrangeChannels(java.awt.image.BufferedImage img)
img
-
public static java.awt.image.BufferedImage rearrangeChannels(java.awt.image.BufferedImage bi, java.awt.image.BufferedImage img)
public static java.awt.image.BufferedImage getValidBufferedImage(ImageData data)
public static java.awt.image.BufferedImage captureScreenshot(Viewer v)
v
- the viewer to capture
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