de.jreality.tutorial.tform
Class TransformationFlat

java.lang.Object
  extended by de.jreality.tutorial.tform.TransformationFlat

public class TransformationFlat
extends java.lang.Object

This tutorial demonstrates how the same geometry can be reused in different SceneGraphComponent instances, each time being rendered according to the Transformation and Appearance contained in that instance. In this case the scene graph is flat, with 8 children below the root. We use direct calls to Appearance.setAttribute(String, Object) instead of using shader interfaces.

Author:
gunn

Constructor Summary
TransformationFlat()
           
 
Method Summary
static void main(java.lang.String[] args)
           
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

TransformationFlat

public TransformationFlat()
Method Detail

main

public static void main(java.lang.String[] args)
                 throws java.io.IOException
Throws:
java.io.IOException