de.jreality.tutorial.app
Class GLShadingLangExample03

java.lang.Object
  extended by de.jreality.tutorial.app.GLShadingLangExample03

public class GLShadingLangExample03
extends java.lang.Object

A simple example of using an OpenGL shading language shader in a jReality scene graph.

Author:
Charles Gunn

Constructor Summary
GLShadingLangExample03()
           
 
Method Summary
static void main(java.lang.String[] args)
           
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

GLShadingLangExample03

public GLShadingLangExample03()
Method Detail

main

public static void main(java.lang.String[] args)