This class produces SceneGraphNodeEntities, based on the
desired update behavior for the proxy.
inherit this class and overwrite the methods
produceGeometryEntity
as needed. These are only called if the corresponding update method
is set to true, then the Entities are attatched as Listeners to
the SceneGraphNode.
- Author:
- weissman
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
EntityFactory
public EntityFactory()
isUpdateLight
public boolean isUpdateLight()
setUpdateLight
public void setUpdateLight(boolean updateLight)
isUpdateAppearance
public boolean isUpdateAppearance()
setUpdateAppearance
public void setUpdateAppearance(boolean updateAppearance)
isUpdateAudioSource
public boolean isUpdateAudioSource()
setUpdateAudioSource
public void setUpdateAudioSource(boolean updateAudioSource)
isUpdateGeometry
public boolean isUpdateGeometry()
setUpdateGeometry
public void setUpdateGeometry(boolean updateGeometry)
isUpdateTransformation
public boolean isUpdateTransformation()
setUpdateTransformation
public void setUpdateTransformation(boolean updateTransformation)
disposeEntity
public void disposeEntity(SceneGraphNodeEntity entity)