de.jreality.tutorial.app
Class GLShadingLangExample01

java.lang.Object
  extended by de.jreality.tutorial.app.GLShadingLangExample01

public class GLShadingLangExample01
extends java.lang.Object

A simple example of using an OpenGL shading language shader in a jReality scene graph.

Author:
Charles Gunn

Constructor Summary
GLShadingLangExample01()
           
 
Method Summary
static void main(java.lang.String[] args)
           
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

GLShadingLangExample01

public GLShadingLangExample01()
Method Detail

main

public static void main(java.lang.String[] args)