de.jreality.tutorial.viewer
Class JOGLFBOTextureExample
java.lang.Object
de.jreality.tutorial.viewer.JOGLFBOTextureExample
public class JOGLFBOTextureExample
- extends java.lang.Object
This is a simple example showing how to use the class JOGLFBOViewer
, a subclass
of Viewer
.
This class allows you to use the rendered image from the JOGLFBOViewer as the source
of a Texture2D
for use in another Viewer.
When the example runs, you should see a black square with a rotating icosahedron within
it. You can rotate the quadrilateral, then it will be clear the icosahedron is a 2D image
textured onto it. The rotation of the icosahedron can be toggled via the '1' key.
Warning: JOGLFBOViewer is not a standard jReality class. It was written to show "proof of concept".
It is not well-integrated into the rest of jReality (as this example shows). But because
it might be useful even in its current form, I'm going ahead and writing this tutorial
example. Perhaps someone will even decide it's worth improving and figure out how to
do it right.
- Author:
- gunn
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
JOGLFBOTextureExample
public JOGLFBOTextureExample()
makeWorld
public SceneGraphComponent makeWorld()
main
public static void main(java.lang.String[] args)