Search found 61 matches
- Thu 15. Oct 2015, 11:39
- Forum: Advanced Development
- Topic: Remove hidden geometry
- Replies: 1
- Views: 845
Remove hidden geometry
Hello, is there a built in possibility to remove all points, lines and faces, which cannot been seen from outside? I am searching a way to reduce a geometry to its surface. If there's no built in possibility, has somebody ideas or examples how to do it? A first step could be to remove all SceneGraph...
- Sun 11. Sep 2011, 20:34
- Forum: Programming Help
- Topic: Lighting broken in PDF export
- Replies: 3
- Views: 2898
Re: Lighting broken in PDF export
Thanks, I got it running. I had to remove //indexedFaceSetFactory.setFaceColors(colorArray); and add appearance.setAttribute(CommonAttributes.DIFFUSE_COLOR, Color.GREEN); for each SceneGraphComponent. What do I have to do, if a SceneGraphComponents has triangles with different colors? Do I have to s...
- Sun 11. Sep 2011, 19:57
- Forum: Bugs
- Topic: NullPointerException: de.jreality.writer.u3d.U3DSceneUtility
- Replies: 2
- Views: 1218
Re: NullPointerException: de.jreality.writer.u3d.U3DSceneUti
I used the released source code from 2011-08-04. I should first check the SVN before reporting a bug. Sorry.
- Wed 7. Sep 2011, 16:16
- Forum: Programming Help
- Topic: Export In pdf3D
- Replies: 13
- Views: 3530
Re: Export In pdf3D
I have created a new topic with example code, so an answer to the above question isn't necessary (at this location).
http://www3.math.tu-berlin.de/jreality/ ... ?f=3&t=566
http://www3.math.tu-berlin.de/jreality/ ... ?f=3&t=566
- Wed 7. Sep 2011, 16:15
- Forum: Programming Help
- Topic: Lighting broken in PDF export
- Replies: 3
- Views: 2898
Lighting broken in PDF export
Hi, after exporting a SceneGraphComponent into a PDF file, the lighting is broken. The displayed scene is correct (first image), but in the PDF file (second image), the whole geometry is black. Correct lighting in JReality: http://img832.imageshack.us/img832/8355/jreality.jpg Resulting PDF file: htt...
- Mon 5. Sep 2011, 20:19
- Forum: Programming Help
- Topic: Export In pdf3D
- Replies: 13
- Views: 3530
Re: Export In pdf3D
Hi, I also have a problem with U3D in PDF files, since the new Adobe Reader. The geometry is displayed as expected in JReality: http://img64.imageshack.us/img64/5719/viewere.jpg The export to PDF resultet in a totally black scene. After updating the Javascript, only the normals seems to be missing (...
- Sun 4. Sep 2011, 19:14
- Forum: Bugs
- Topic: NullPointerException: de.jreality.writer.u3d.U3DSceneUtility
- Replies: 2
- Views: 1218
NullPointerException: de.jreality.writer.u3d.U3DSceneUtility
Hi, in ... public static SceneGraphComponent getSkyBox(JrScene scene) { Appearance rootApp = scene.getSceneRoot().getAppearance(); Object skyBoxAttribute = rootApp.getAttribute(SKY_BOX); if (rootApp == null || skyBoxAttribute == INHERITED) { return null; } ... ... you check for "rootApp == null", af...
- Thu 7. Apr 2011, 21:40
- Forum: Programming Help
- Topic: Auto-generate edge colors from face colors?
- Replies: 1
- Views: 636
Auto-generate edge colors from face colors?
Hello, I have created a set of faces. To allow switching to a wrieframe representation, I have added a "indexedFaceSetFactory.setGenerateEdgesFromFaces(true);". But when I switch from colored faces to wireframe (via Appearance), all lines are blue, the colors are lost. I think, I have to call also "...
- Wed 6. Apr 2011, 22:13
- Forum: Programming Help
- Topic: How to treat normals when transforming the vertices
- Replies: 2
- Views: 576
Re: How to treat normals when transforming the vertices
Thanks, it works perfectly.
- Wed 6. Apr 2011, 08:21
- Forum: Programming Help
- Topic: How to treat normals when transforming the vertices
- Replies: 2
- Views: 576
How to treat normals when transforming the vertices
Hello, I have created geometry with normals. The smooth-shading works fine. Now, in some cases, I have to transform the vertices with a Matrix4d, before inserting them into the IndexedFaceSetFactory. The smooth-shading is broken. While rotating the geometry, strange shadows appear on the surface. Ev...
- Sun 18. Apr 2010, 07:41
- Forum: Programming Help
- Topic: Switch viewer in example "ViewerFromScratch.java"
- Replies: 5
- Views: 2095
Re: Switch viewer in example "ViewerFromScratch.java"
Hi Stefan, thanks. I was able to switch from ViewerApp to JRViewer. But one bug reappears, which has already been solved here: http://www3.math.tu-berlin.de/jreality/phpbb/viewtopic.php?f=3&t=78 The VieweApp class provides a method "dispose()", which allows to clean up the memory. JRViewer doesn't h...
- Sun 11. Apr 2010, 11:59
- Forum: Programming Help
- Topic: Switch viewer in example "ViewerFromScratch.java"
- Replies: 5
- Views: 2095
Re: Switch viewer in example "ViewerFromScratch.java"
Hi Stefan, thanks for your answer. I tried to use JRViewer, but I got a new problem. Every time when I run the code below, a new JRViewer window pops up. But I would like to integrate only the viewing component into my own viewer. Here's my code: JRViewer jrViewer = new JRViewer(); // Add the View-P...
- Thu 8. Apr 2010, 20:34
- Forum: Programming Help
- Topic: Switch viewer in example "ViewerFromScratch.java"
- Replies: 5
- Views: 2095
Switch viewer in example "ViewerFromScratch.java"
Hello, because ViewerApp has been set to deprecated a long time ago, I tried to update my code and started playing around with http://www3.math.tu-berlin.de/jreality/tutorial/src/de/jreality/tutorial/viewer/ViewerFromScratch.java If I would like to switch the viewer (JOGL or softviewer) at runtime, ...
- Sat 16. Jan 2010, 21:54
- Forum: Bugs
- Topic: U3D writer renders lines always as tubes
- Replies: 8
- Views: 3880
Re: U3D writer renders lines always as tubes
Hi Sechel,
with the release of 2010-01-12, the lines are still not rendered anymore. The colors of surfaces aren't supported. What's the status of your announced improvements?
Best regards, Joe
with the release of 2010-01-12, the lines are still not rendered anymore. The colors of surfaces aren't supported. What's the status of your announced improvements?
Best regards, Joe
- Wed 16. Dec 2009, 21:45
- Forum: Bugs
- Topic: U3D writer renders lines always as tubes
- Replies: 8
- Views: 3880
Re: U3D writer renders lines always as tubes
Hi Sechel,
what's the current status? With the last and the current release, no lines are rendered any more. Also the colors of surfaces still seem to be unsupported.
Are you still working on the new features?
Thanks
what's the current status? With the last and the current release, no lines are rendered any more. Also the colors of surfaces still seem to be unsupported.
Are you still working on the new features?
Thanks