Search found 3 matches
- Fri 1. May 2009, 04:08
- Forum: Advanced Development
- Topic: Mesh Graph Representation
- Replies: 4
- Views: 2582
Further description
We currently have scientific visualization package in Java3D we do alot of alignment of scanned meshes and medical data. All of our algorithms require alot of computing power if we have to recalculate the relationships of the faces and edges everytime we run the code. We are looking to leave Java3D ...
- Fri 1. May 2009, 03:56
- Forum: Advanced Development
- Topic: Mesh Graph Representation
- Replies: 4
- Views: 2582
Half-Edge
if the half-edge you are describing is something like http://www.flipcode.com/archives/The_Ha ... ture.shtml then yes I am very interested in it. Are the half-edge classes integrated into Jreality?
- Mon 27. Apr 2009, 21:01
- Forum: Advanced Development
- Topic: Mesh Graph Representation
- Replies: 4
- Views: 2582
Mesh Graph Representation
Hello,
I am just beginning to explore JReality and have some questions. Is there a data structure to accommodate mesh graphs? To quickly traverse a surface, gather nearest neighbors etc.
Thankyou,
Jason
Graduate Student
UNCC Charlotte
I am just beginning to explore JReality and have some questions. Is there a data structure to accommodate mesh graphs? To quickly traverse a surface, gather nearest neighbors etc.
Thankyou,
Jason
Graduate Student
UNCC Charlotte