Search found 6 matches
- Wed 10. Feb 2010, 18:23
- Forum: Advanced Development
- Topic: Java 6?
- Replies: 12
- Views: 19544
Re: Java 6?
The lack of java 6 on macos (I guess there is no java 6 on 10.5 32bit) is the only reason... http://support.apple.com/kb/HT3581 : This release of J2SE 5.0 and J2SE 1.4.2 supports all Intel- and PowerPC-based Macs. Java SE 6 is available on 64-bit, Intel-based Macs only. but still, are there any def...
- Wed 10. Feb 2010, 15:35
- Forum: Advanced Development
- Topic: Java 6?
- Replies: 12
- Views: 19544
Re: Java 6?
what are the advantages?
one disadvantage is (i'm sure you know) the lack of support for java 6 on powerpc-macs. Less and less of a problem each year, but i would say not an insignificant problem yet.
one disadvantage is (i'm sure you know) the lack of support for java 6 on powerpc-macs. Less and less of a problem each year, but i would say not an insignificant problem yet.
- Fri 9. Oct 2009, 17:45
- Forum: Backends
- Topic: sunflow support for face colors?
- Replies: 1
- Views: 2310
- Thu 14. Dec 2006, 13:18
- Forum: Programming Help
- Topic: sharing zbuffers
- Replies: 1
- Views: 1760
sharing zbuffers
It is unclear to me how the in which order objects are rendered (or eq. how they use the zbuffer). In the icosahedra example, different icosahedra "shine through" others, but in a different way depending on if it is a face, a point etc. But when one renders the scene in Sunflow, it renderes "correct...
- Tue 5. Dec 2006, 20:10
- Forum: Feature Requests
- Topic: affine transformation
- Replies: 1
- Views: 3152
ignore
ok. already implemented myself, straightforward.
so please ignore post.
so please ignore post.
- Mon 4. Dec 2006, 18:29
- Forum: Feature Requests
- Topic: affine transformation
- Replies: 1
- Views: 3152
affine transformation
I would very much like a MatrixBuilder.affineTransformation(double[] p1, double[] p2, double[] p3, double[] q1, double[] q2, double[] q3);
That is, given two triangles p,q in 3-space, find the affine transformation (4x4 matrix) that transforms p to q.
//Kristoffer
That is, given two triangles p,q in 3-space, find the affine transformation (4x4 matrix) that transforms p to q.
//Kristoffer