Search found 12 matches
- Tue 12. Aug 2014, 14:02
- Forum: Programming Help
- Topic: VRML97
- Replies: 1
- Views: 636
VRML97
Hi there, how is it possible to read vrml97 produced i.e. by 3ds max? I tried the easy way based on your off-file-tutorial to handle wrl with this code: package mainpackage; import java.io.IOException; import java.net.URL; import de.jreality.reader.Readers; import de.jreality.scene.SceneGraphCompone...
- Thu 20. Sep 2012, 13:36
- Forum: Bugs
- Topic: The import javax.media.j3d cannot be resolved
- Replies: 4
- Views: 1889
Re: The import javax.media.j3d cannot be resolved
works!! edit: sunflow-renderer doesn´t work: Exception in thread "Thread-6" java.lang.NoClassDefFoundError: org/codehaus/janino/Scanner$ScanException at de.jreality.sunflow.Sunflow$2.run(Sunflow.java:117) at java.lang.Thread.run(Thread.java:662) Caused by: java.lang.ClassNotFoundException: org.codeh...
- Thu 20. Sep 2012, 13:31
- Forum: Bugs
- Topic: The import javax.media.j3d cannot be resolved
- Replies: 4
- Views: 1889
- Thu 20. Sep 2012, 13:19
- Forum: Bugs
- Topic: The import javax.media.j3d cannot be resolved
- Replies: 4
- Views: 1889
The import javax.media.j3d cannot be resolved
I updated to the latest release and got this error:
The import javax.media.j3d cannot be resolved
JOGLRenderer.java
/jreality/src-jogl/de/jreality/jogl
line 50
Java Problem
my fault?
greetings,
goetz
The import javax.media.j3d cannot be resolved
JOGLRenderer.java
/jreality/src-jogl/de/jreality/jogl
line 50
Java Problem
my fault?
greetings,
goetz
- Wed 1. Jul 2009, 13:02
- Forum: Programming Help
- Topic: Linefeed in Labels
- Replies: 2
- Views: 658
Re: Linefeed in Labels
works perfect! Thank you.
- Wed 1. Jul 2009, 10:11
- Forum: Programming Help
- Topic: Linefeed in Labels
- Replies: 2
- Views: 658
Linefeed in Labels
Hello, is it somehow possible to create a new line in a label? I mean something like this in your tutorial "Labels on Cubes": int n=ps.getNumPoints(); String[] labels=new String[n]; for (int i = 0; i<n; i++) labels[i] = "Test \n blabla \n TestTest "; ps.setVertexAttributes(Attribute.LABELS, StorageM...
- Mon 22. Jun 2009, 16:44
- Forum: Programming Help
- Topic: Can't handle Keyboard-Input
- Replies: 6
- Views: 3763
Re: Can't handle Keyboard-Input
For danny.lesnik: The trick with Keyboard-Input is to not add the ShipNavigationTool to the camera itself, but to add it to the avatar. I first made the mistake to add it to the cam-node, but this is not necessary (btw it's not what it is made for). I'd recommend you to stick with the JRViewer and a...
- Sat 20. Jun 2009, 16:23
- Forum: Programming Help
- Topic: Software Rendering
- Replies: 3
- Views: 749
Re: Software Rendering
Thanks for your answer. What I rather meant was, that I wondered, why the rendering-speed of the scene in this tutorial is so much slower than the same scene imported into the JRViewer. I thought, the reason might be, that this tutorial uses software-rendering. But, because the JOGL-Viewer of course...
- Sat 20. Jun 2009, 11:59
- Forum: Programming Help
- Topic: Software Rendering
- Replies: 3
- Views: 749
Software Rendering
In your tutorial "ViewerFromScratch", it seems like only Software Rendering is used.
Is there any way to test, which kind of rendering is activated? And how can I make Hardware Rendering work?
When I compile the source, it says "initing gl", thats all.
Thanks
Goetz
Is there any way to test, which kind of rendering is activated? And how can I make Hardware Rendering work?
When I compile the source, it says "initing gl", thats all.
Thanks
Goetz
- Tue 9. Jun 2009, 15:37
- Forum: Programming Help
- Topic: Can't handle Keyboard-Input
- Replies: 6
- Views: 3763
Re: Can't handle Keyboard-Input
SVN-Checkout didn't work with NetBeans 6.5 on Ubuntu 9.04... ==[IDE]== 09.06.2009 14:50:14 Connecting to Subversion Repository... Autorisierung schlug fehl svn: OPTIONS von »http://fs.math.tu-berlin.de:8000/svn/jreality«: Autorisierung schlug fehl (http://fs.math.tu-berlin.de:8000) I guess it's my f...
- Tue 9. Jun 2009, 10:31
- Forum: Programming Help
- Topic: Can't handle Keyboard-Input
- Replies: 6
- Views: 3763
Re: Can't handle Keyboard-Input
Hello,
I tried ShipNavigationTool and added it to the camNode, it worked fine. Thanks for your suggestions.
At this moment I just downloaded the JARs from the download-section, but I will try the SVN this afternoon.
Greetings from the University of Wuppertal,
Goetz
I tried ShipNavigationTool and added it to the camNode, it worked fine. Thanks for your suggestions.
At this moment I just downloaded the JARs from the download-section, but I will try the SVN this afternoon.
Greetings from the University of Wuppertal,
Goetz
- Sun 7. Jun 2009, 09:58
- Forum: Programming Help
- Topic: Can't handle Keyboard-Input
- Replies: 6
- Views: 3763
Can't handle Keyboard-Input
Hello, I wrote a small application which uses a stand-alone-viewer, just like in your tutorial ViewerFromScratch, but is there any way to use keyboard-input for the avatar-navigation (like WASD-keys for navigation with fixed y-axis)? I'm not able to find any hint on this topic but it works fine in t...