Search found 18 matches

by NormanGraf
Thu 21. May 2015, 20:20
Forum: Programming Help
Topic: Right Square Frustum
Replies: 1
Views: 643

Right Square Frustum

Hello, can anyone point me to an efficient implementation of a right square frustum (truncated square pyramid)? I'm interested in creating a model of an object composed of several hundred such volumes. All have the same shape, but are placed at different positions.
Thank you.
by NormanGraf
Thu 20. Jun 2013, 18:42
Forum: Installation
Topic: Compilation errors using ant build with svn head
Replies: 2
Views: 890

Re: Compilation errors using ant build with svn head

Thank you very much Andre. I appreciate the prompt response.
by NormanGraf
Wed 19. Jun 2013, 21:00
Forum: Installation
Topic: Compilation errors using ant build with svn head
Replies: 2
Views: 890

Compilation errors using ant build with svn head

Dear Developers,
Is the ant build expected to work with the latest svn head
(i.e. trunk)?
I received a number of compilation errors due to missing
imports from com.thoughtworks.xstream.
Thanks for your attention,
Norman Graf
by NormanGraf
Wed 30. May 2012, 17:50
Forum: Installation
Topic: Errors installing with ant build
Replies: 2
Views: 1436

Re: Errors installing with ant build

Hello Andre,
Thank you very much for the prompt response. The release builds fine.
Norman
by NormanGraf
Wed 30. May 2012, 00:06
Forum: Installation
Topic: Errors installing with ant build
Replies: 2
Views: 1436

Errors installing with ant build

Hello, I am experiencing difficulties building the latest release using ant. There seems to be a classpath problem, viz. [javac] C:\projects\jreality\src-examples\de\jreality\examples\Oloid.java:69: cannot find symbol [javac] symbol : class JRViewer [javac] location: class de.jreality.examples.Oloid...
by NormanGraf
Mon 29. Aug 2011, 20:27
Forum: Programming Help
Topic: Export In pdf3D
Replies: 13
Views: 3530

Re: Export In pdf3D

That did it. The svn head version now compiles and runs correctly.
Thank you very much.
by NormanGraf
Fri 26. Aug 2011, 08:17
Forum: Programming Help
Topic: Export In pdf3D
Replies: 13
Views: 3530

Re: Export In pdf3D

Could this bug have crept back? I notice that U3DSceneUtility.java has been modified this month and the following program throws the same exception as reported previously when built against the SVN head. import de.jreality.reader.ReaderSTL; import de.jreality.scene.SceneGraphComponent; import de.jre...
by NormanGraf
Tue 9. Aug 2011, 18:41
Forum: Programming Help
Topic: Identifyin and Splitting separate geometry elements
Replies: 3
Views: 1002

Re: Identifyin and Splitting separate geometry elements

Thank you for your prompt reply. Technically, the STL file format description does not allow more than one "solid" per file, but I have come across files which have been exported from some CAD programs which do so. (I have modified the STL file reader for my own use in testing these types of files, ...
by NormanGraf
Mon 1. Aug 2011, 20:50
Forum: Programming Help
Topic: Identifyin and Splitting separate geometry elements
Replies: 3
Views: 1002

Identifyin and Splitting separate geometry elements

Hello, I'm working on a project which requires me to read in files in the STL format. Oftentimes these files contain more than one discrete object, so I would like to split them up, or be able to create an element hierarchy and access them separately in the viewer. I've written some code which allow...
by NormanGraf
Fri 15. Jul 2011, 23:12
Forum: Installation
Topic: Problem with tutorial examples in latest release
Replies: 4
Views: 1760

Re: Problem with tutorial examples in latest release

Hello Andre, I use an IDE for most of my work, but it just happens to be Netbeans. Since you report no errors building and running the examples I will start debugging my installation. I may install eclipse just to see if that resolves this issue. If so, I'll most likely use that as a starting point ...
by NormanGraf
Fri 15. Jul 2011, 05:45
Forum: Installation
Topic: Problem with tutorial examples in latest release
Replies: 4
Views: 1760

Re: Problem with tutorial examples in latest release

Hello Andre, Apologies for not providing sufficient information. I am building on Windows, using a shell script to update an existing installation. I posted this script in the "Error installing with ant" thread and I've used it to successfully upgrade a few times before and it has always worked. The...
by NormanGraf
Thu 14. Jul 2011, 01:41
Forum: Installation
Topic: Problem with tutorial examples in latest release
Replies: 4
Views: 1760

Problem with tutorial examples in latest release

Hi, I just tried updating to the latest release. As part of that procedure I try to run the de.jreality.tutorial.geom.Cube05 example. I'm encountering the following error: $ java de.jreality.tutorial.geom.Cube05 Jul 13, 2011 4:33:41 PM de.jtem.jrworkspace.plugin.simplecontroller.SimpleController sta...
by NormanGraf
Fri 28. Jan 2011, 23:38
Forum: Installation
Topic: Error installing with ant
Replies: 3
Views: 3559

Re: Error installing with ant

Wow! Thanks Andre. That was fast, and on a Friday afternoon. In case it can be of any use to others, here's a shell script I use to update my jReality installation. As written, it should work in a cygwin shell on Windows. For linux, simply change the classpath file separators from ";" to ":". It pre...
by NormanGraf
Fri 28. Jan 2011, 21:56
Forum: Installation
Topic: Error installing with ant
Replies: 3
Views: 3559

Error installing with ant

Hello All, After a long hiatus, I tried updating my jReality installation following the usual instructions at http://www3.math.tu-berlin.de/jreality/mediawiki/index.php/JReality-release-with-ant-tutorial On Windows / cygwin, with: Java 1.6.0_16 and Apache Ant version 1.8.1 compiled on April 30 2010 ...
by NormanGraf
Wed 15. Sep 2010, 20:42
Forum: Installation
Topic: jogl-2 support
Replies: 1
Views: 1047

jogl-2 support

As far as I can tell, jReality is built against jogl-1, which seems no longer to be supported. I recently tried to enable OpenGL rendering for the examples following the very nice tutorial at http://www3.math.tu-berlin.de/jreality/mediawiki/index.php/Command-line-tutorial#Enabling_OpenGL_rendering. ...