Search found 48 matches

by benjamin.kutschan
Fri 7. Feb 2014, 19:11
Forum: Programming Help
Topic: controlling a SceneGraphComponent with keyboard
Replies: 1
Views: 1361

Re: controlling a SceneGraphComponent with keyboard

Maybe this helps... Hello, I wrote a small application which uses a stand-alone-viewer, just like in your tutorial ViewerFromScratch, but is there any way to use keyboard-input for the avatar-navigation (like WASD-keys for navigation with fixed y-axis)? I'm not able to find any hint on this topic bu...
by benjamin.kutschan
Mon 9. Dec 2013, 18:12
Forum: Backends
Topic: JOGL3Viewer doesn't support the transparency?
Replies: 11
Views: 2966

Re: JOGL3Viewer doesn't support the transparency?

Can you explain what this command (glDrawBuffer) exactly does in this case?
by benjamin.kutschan
Fri 8. Nov 2013, 18:28
Forum: Installation
Topic: jReality on Windows Server 2012 R2
Replies: 2
Views: 1680

Re: jReality on Windows Server 2012 R2

Diese Fehlermeldung geht in der Regel weg, wenn man einen aktuellen Grafiktreiber (neu-)installiert. Falls nicht, kann man in src-plugin/basic/View.java recht weit oben einstellen, welche Backends/Viewer beim Start geladen werden. Da mach einfach die JOGL/JOGL3-Viewer raus.
by benjamin.kutschan
Fri 8. Nov 2013, 18:20
Forum: Backends
Topic: JOGL3Viewer doesn't support the transparency?
Replies: 11
Views: 2966

Re: JOGL3Viewer doesn't support the transparency?

Probier mal den Treiber der Version 13.9.
Mit anderen Treibern haben wir's auf unseren Radeons auch nicht zum Laufen gekriegt.

Gruß
Benjamin
by benjamin.kutschan
Wed 6. Nov 2013, 11:24
Forum: Bugs
Topic: jogl3 backend doens't update geometry
Replies: 0
Views: 918

jogl3 backend doens't update geometry

When replacing a Geometry in a SceneGraphComponent the jogl3-backend appears not to notice. I'll have to fix that.
by benjamin.kutschan
Wed 6. Nov 2013, 11:22
Forum: Backends
Topic: JOGL3Viewer doesn't support the transparency?
Replies: 11
Views: 2966

Re: JOGL3Viewer doesn't support the transparency?

Hmm. Appears that you're enabling the transparency as I do. Can you post your system configuration (GPU, OS, graphics driver version)?
by benjamin.kutschan
Wed 6. Nov 2013, 11:19
Forum: Backends
Topic: JOGL3Viewer doesn't support the transparency?
Replies: 11
Views: 2966

Re: JOGL3Viewer doesn't support the transparency?

Hi, are you using the newest version of jReality from git? [url]git://gitorious.org/jreality/jreality.git[/url] If I enable transparency in the RenderingHintsShader of the "root appearance" and set the transparency value in the polygonShader of the Appearance of the dodecahedron, then it works in bo...
by benjamin.kutschan
Mon 4. Nov 2013, 19:16
Forum: Virtual Reality Viewer
Topic: OFF file loading fails with OSX SnowLeopard in tutorial
Replies: 7
Views: 2417

Re: OFF file loading fails with OSX SnowLeopard in tutorial

Hi,
I can reproduce this problem on ubuntu, and Charles on OS X. Maybe there's a dodec.off locally on your machine and the file path in the code of the webstart points to that?
by benjamin.kutschan
Mon 4. Nov 2013, 19:11
Forum: Backends
Topic: JOGL3Viewer doesn't support the transparency?
Replies: 11
Views: 2966

Re: JOGL3Viewer doesn't support the transparency?

Ah, I see. If you have an IndexedFaceSet, then the jogl3-Viewer supports order-independent transparency. However, in the LineShaderExample you have a LineSet, where the edges have the transparency attribute. When writing the jogl3-backend I saw no use for transparent edges. So I didn't implement the...
by benjamin.kutschan
Mon 16. Sep 2013, 17:51
Forum: Programming Help
Topic: best way to display pointclouds
Replies: 3
Views: 1156

Re: best way to display pointclouds

If you display a PointSet and SPHERES_DRAW=false then the jogl3-backend uses displacement mapped sprites, i.e. looks like spheres but is billboard and thus rather fast.
by benjamin.kutschan
Thu 27. Jun 2013, 15:04
Forum: Bugs
Topic: Performance meter is a performance killer
Replies: 2
Views: 959

Re: Performance meter is a performance killer

ok, go ahead.
by benjamin.kutschan
Mon 20. May 2013, 20:34
Forum: Programming Help
Topic: Need help to understand what and how the tools work
Replies: 2
Views: 1148

Re: Need help to understand what and how the tools work

Hi, I did a simple test. I replaced the Input slots of the Translate Tool (TranslateTool.java, line 60)with the ones of the Dragging tool. So I could compare the behaviour of the two. In the Dragging Tool moving sideways or up-and-down appears to commute, i.e. you can't make the object return to the...
by benjamin.kutschan
Fri 10. May 2013, 13:43
Forum: Installation
Topic: JRViewer Error: failed to create a pipe screen for i965
Replies: 2
Views: 1769

Re: JRViewer Error: failed to create a pipe screen for i965

Maybe try sun jdk.
Looks like a jogamp bug to me.
by benjamin.kutschan
Fri 10. May 2013, 13:37
Forum: General jReality Discussion
Topic: Any existing Kinect plugin?
Replies: 2
Views: 1250

Re: Any existing Kinect plugin?

I haven't heard of anyone, who has done it. It shouldn't be hard though. I just haven't had the time to tackle it. Have a look at how the toolsystem works. It would be great to see how you write a Kinect-"backend" for the toolsystem. Other things we would like to have some time is a backend for the ...