Hi Andre,
i understand, thank you!
This picture is only an example. I had problems with a bigger geometry made of about 6000 faces and 8000 vertices.
Well, it seems that i have to implement something that constructs the geometry more economical.
Greets
Martin
Search found 3 matches
- Tue 10. Apr 2012, 20:02
- Forum: Programming Help
- Topic: Performance,Rendering
- Replies: 4
- Views: 1267
- Fri 6. Apr 2012, 12:53
- Forum: Programming Help
- Topic: Performance,Rendering
- Replies: 4
- Views: 1267
Re: Performance,Rendering
Hi Andre, thanks for your quick Answer. To disable all vertices/lines is not solving my problem. I'm searching a possibility to disable rendering only for elements which are currently hidden. In my case i have a geometric figure, composed of many cuboids, the cuboids are attached on each other. Many...
- Thu 5. Apr 2012, 18:47
- Forum: Programming Help
- Topic: Performance,Rendering
- Replies: 4
- Views: 1267
Performance,Rendering
Hi all, I'm new here and my english is quite rusty now :wink: I'm looking for an option in jReality to render only the faces which are currently visible for the observer because of performance problems. I couldn't find anything referring to this in the docs. Does anyone have an :idea: ? Thank you ve...