Search found 8 matches

by jgpandit
Thu 21. Mar 2013, 19:50
Forum: Installation
Topic: Tutorial Intro fails to launch the viewer
Replies: 14
Views: 2790

Re: Tutorial Intro fails to launch the viewer

Hello Stefan,

I just upgraded my JDK from 1.7.0_04 to 1.7.0_17 and the tutorial programs are working fine. Easy enough fix. Thank you for spending time on this.

-Jayant.
by jgpandit
Tue 19. Mar 2013, 17:57
Forum: Installation
Topic: Tutorial Intro fails to launch the viewer
Replies: 14
Views: 2790

Re: Tutorial Intro fails to launch the viewer

Hello Stefan, I updated my project, got level 5849, but it did not help. The test launch still froze. Following is the complete call stack Icosahedron [Java Application] de.jreality.tutorial.intro.Icosahedron at localhost:49505 Thread [main] (Suspended) waiting for: StartupChain (id=36) Object.wait(...
by jgpandit
Mon 18. Mar 2013, 23:36
Forum: Virtual Reality Viewer
Topic: Why don't the objects in VR viewer have reflections in floor
Replies: 1
Views: 1205

Why don't the objects in VR viewer have reflections in floor

Hello, I have gone through the viewer and tried a lot of the content options, I have a question about the reflections. Why doesn't the object put in the scenario have a reflection in floor. The hills in the background reflect in the floor so it is supposed to show reflections. However the objects ad...
by jgpandit
Mon 18. Mar 2013, 16:45
Forum: Installation
Topic: Tutorial Intro fails to launch the viewer
Replies: 14
Views: 2790

Re: Tutorial Intro fails to launch the viewer

Hello Stefan, That did help. I checked out the version 5761 on the same windows box. The Icosahedron test in that project ran right away. I used the 5761 jrworkspace.jar in the current jreality project and that worked as well. Thanks you for the help. I am hoping to develop a new Java 3D application...
by jgpandit
Sat 16. Mar 2013, 07:16
Forum: Installation
Topic: Tutorial Intro fails to launch the viewer
Replies: 14
Views: 2790

Re: Tutorial Intro fails to launch the viewer

There is an interesting update. I got hold of a linux box and set it up. The tutorial intro Icosahedron program ran well the first time. The viewer menu item shows 3 options - JOGLViewer, SoftViewer and DomeViewer. (Just FYI). This is good that it gets me going further, but for many reasons I would ...
by jgpandit
Fri 15. Mar 2013, 21:57
Forum: Installation
Topic: Tutorial Intro fails to launch the viewer
Replies: 14
Views: 2790

Re: Tutorial Intro fails to launch the viewer

I am afraid, nothing has worked. When I comment the lines as suggested, the debug print does not show up at all. I stepped through debugger and it goes into the SimpleController.startup() and thats where the main thread stays. Other thread are present and active, only the window never shows up. I tr...
by jgpandit
Thu 14. Mar 2013, 17:41
Forum: Installation
Topic: Tutorial Intro fails to launch the viewer
Replies: 14
Views: 2790

Re: Tutorial Intro fails to launch the viewer

Hello Benjamin, I tried the Icosahedron.java first as suggested by the setup web page and then a few others. Yes, that is the whole console output. The program does not terminate either. It just sits there. I tried waiting for a while, but no luck. I have to ultimately terminate it using the red but...
by jgpandit
Wed 13. Mar 2013, 23:17
Forum: Installation
Topic: Tutorial Intro fails to launch the viewer
Replies: 14
Views: 2790

Tutorial Intro fails to launch the viewer

Hello, I am new to JReality. Today I downloaded and setup Eclipse. Everything went fine, but the viewer does not launch. The console shows following message --- --- JOGL3Viewer constuctor called Native[GL4bc false, GL4 false, GL3bc true [3.3 (Compatibility profile, arb, ES2 compatible, FBO, hardware...