Search found 5 matches
- Mon 8. Feb 2016, 16:00
- Forum: General jReality Discussion
- Topic: Git projects & maven integration
- Replies: 1
- Views: 450
Git projects & maven integration
Hello jReality team, I created a Eclipse / Maven port of the build based on your jReality Gitlab project. It repackages jreality into 3 Eclipse OSGI compliant plugins (core, io,and plugin) and features which are deployed to an potential update site. https://github.com/bekraft/bitub.jreality-build Yo...
- Fri 13. Nov 2015, 10:57
- Forum: Bugs
- Topic: Back face culling does not work with JOGL3
- Replies: 3
- Views: 757
Back face culling does not work with JOGL3
Hi,
it seems that back face culling does not operate with the JOGL3Viewer implementation. However, when switching back to JOGL2 everything works fine. Found in current checkout of jreality git (SHA1 3099acd1aa28c59dfc5ea03032ded9cff3a099e8)
Cheers,
Bernold
it seems that back face culling does not operate with the JOGL3Viewer implementation. However, when switching back to JOGL2 everything works fine. Found in current checkout of jreality git (SHA1 3099acd1aa28c59dfc5ea03032ded9cff3a099e8)
Cheers,
Bernold
- Tue 15. Apr 2014, 10:43
- Forum: Advanced Development
- Topic: jReality and JavaFX
- Replies: 1
- Views: 1161
jReality and JavaFX
Hello,
we try to integrate the jReality viewer into a JavaFX Swing combatibility layer (SwingNode). So far, we failed. The OpenGL viewer seems not to work anymore (left gray). Does anyone have experiences concerning JavaFX and embedding jReality?
Cheers,
Bernold
we try to integrate the jReality viewer into a JavaFX Swing combatibility layer (SwingNode). So far, we failed. The OpenGL viewer seems not to work anymore (left gray). Does anyone have experiences concerning JavaFX and embedding jReality?
Cheers,
Bernold
- Sat 29. Mar 2014, 00:08
- Forum: Installation
- Topic: Ant release failure
- Replies: 2
- Views: 710
Ant release failure
Hi, I have a problem on compiling the jogl3 sources. There's a class called "de.jreality.jogl3.optimization.InstanceCollection" which uses an import of "com.itextpdf.text.LargeElement". Actually, it is not needed but the ant target fails with "package com.itextpdf.text does not exist" error message....
- Fri 3. May 2013, 14:49
- Forum: General jReality Discussion
- Topic: Any existing Kinect plugin?
- Replies: 2
- Views: 1250
Any existing Kinect plugin?
Hi,
is there any Kinect control plugin for jReality available? Anyone done this effort?
Regards,
Bernold
is there any Kinect control plugin for jReality available? Anyone done this effort?
Regards,
Bernold