Search found 68 matches

by sechel
Sun 11. Apr 2010, 14:29
Forum: Programming Help
Topic: Switch viewer in example "ViewerFromScratch.java"
Replies: 5
Views: 2097

Re: Switch viewer in example "ViewerFromScratch.java"

Hi Joe, try using the startupLocal() method from the JRViewer. It's basically the same as startup() but instead of opening the window it returns the root pane. So you can add this to whatever component you like. There is a thread about adding such a root pane to an internal swing frame: http://www3....
by sechel
Fri 9. Apr 2010, 08:05
Forum: Programming Help
Topic: Switch viewer in example "ViewerFromScratch.java"
Replies: 5
Views: 2097

Re: Switch viewer in example "ViewerFromScratch.java"

Hi Joe,
have you tried the replacement of ViewerApp, which is JRViewer from the plugin source folder? It uses the ViewerSwitch like ViewerApp did. You find the code in de.jreality.plugin.basic.View.
by sechel
Thu 1. Apr 2010, 13:41
Forum: Programming Help
Topic: no jogl in javalbrary.path
Replies: 4
Views: 2071

Re: no jogl in javalbrary.path

If you use the JRViewer class, then the native path is guessed by jreality. This should work in most of the cases.
Stefan
by sechel
Mon 29. Mar 2010, 17:17
Forum: General jReality Discussion
Topic: u3d javascript
Replies: 1
Views: 4014

Re: u3d javascript

Hello Fabien, you can find the documentation of the javascript elements here http://www.adobe.com/devnet/acrobat/javascript_acrobt_3d.html Its not complete however and far from beeing a concise introduction. A good forum for support and questions is http://www.acronaut.de/ As a starting point you ca...
by sechel
Thu 18. Mar 2010, 11:53
Forum: Virtual Reality Viewer
Topic: Colors are lost in U3D file
Replies: 11
Views: 9839

Re: Colors are lost in U3D file

Hello finally the u3d update has arrived. Vertex, edge and face colors are now exported. However there are some things to note: - The adobe renderer does not overwrite the material properties by the node colors as jreality does. - Point and line sets are correctly exported to u3d but not yet impleme...
by sechel
Wed 17. Mar 2010, 08:28
Forum: Programming Help
Topic: Export In pdf3D
Replies: 13
Views: 3532

Re: Export In pdf3D

Hi all,
this problem is fixed now. There was a issue with an empty skybox causing the
error you had.
sechel
by sechel
Wed 17. Mar 2010, 07:34
Forum: Bugs
Topic: Acrobat Reader 9.3 - 3D-PDF parsing error
Replies: 8
Views: 6093

Re: Acrobat Reader 9.3 - 3D-PDF parsing error

Finally I can anounce that the u3d export problem seems to be solved. Please have a look at the latest update and tell me if the adobe reader can open your files. Please keep testing this export module as this error was present for the last year. As a side effect of this the tube sizes are correct t...
by sechel
Fri 5. Feb 2010, 17:11
Forum: Bugs
Topic: Acrobat Reader 9.3 - 3D-PDF parsing error
Replies: 8
Views: 6093

Re: Acrobat Reader 9.3 - 3D-PDF parsing error

Hi there,
we have noticed that problem, and have begun analyzing. It seems that Adobe
changed U3D things in this this release. We let you know once we have found the problem.
Sechel
by sechel
Fri 5. Feb 2010, 17:08
Forum: Programming Help
Topic: Changing the properties of ViewerApp and JRViewer
Replies: 26
Views: 5315

Re: Changing the properties of ViewerApp and JRViewer

Sorry for not responing for a long time. Here is my analysis: 1) First thing is a jreality problem and that is fixed now. If you created a viewer from the Eventqueue thread youll get an empty JRootPane. Please update your jreality from the svn. 2) This is a look and feel problem: If you start your f...
by sechel
Mon 18. Jan 2010, 03:18
Forum: Programming Help
Topic: adding animation to pdf
Replies: 1
Views: 758

Re: adding animation to pdf

Hi Kadir, Animation is not implemented in the U3D/PDF Exporter. Yet I'm not sure what the U3D specs tell about Animation. If you are interested you can Look it up in the Specification which I used for writing the geometry Exporter. http://www.ecma-international.org/publications/standards/Ecma-363.ht...
by sechel
Tue 12. Jan 2010, 13:41
Forum: Programming Help
Topic: Changing the properties of ViewerApp and JRViewer
Replies: 26
Views: 5315

Re: Changing the properties of ViewerApp and JRViewer

Please have a look at this example. It should do what you want. import java.awt.GridLayout; import javax.swing.JDesktopPane; import javax.swing.JFrame; import javax.swing.JInternalFrame; import javax.swing.JRootPane; import de.jreality.plugin.JRViewer; import de.jreality.plugin.JRViewer.ContentType;...
by sechel
Tue 12. Jan 2010, 00:55
Forum: Programming Help
Topic: Changing the properties of ViewerApp and JRViewer
Replies: 26
Views: 5315

Re: Changing the properties of ViewerApp and JRViewer

Hi, you must not use startup() and startupLocal() at the same time. Use either startup() if you want the Controller to open a frame for you or startupLocal() if you have your own Container for the content to be displayed. So in your case simply removing the v.startup() should do the job. The issue y...
by sechel
Mon 11. Jan 2010, 12:35
Forum: Programming Help
Topic: Changing the properties of ViewerApp and JRViewer
Replies: 26
Views: 5315

Re: Changing the properties of ViewerApp and JRViewer

Hi karunaMaitri,
the method
public JRootPane startupLocal()
is meant to be used in your sittuation. The JRootPane that is beeing returned by the method can be added to whatever Frame, JFrame, or JInternalFrame you want.
Best
Sechel
by sechel
Mon 12. Oct 2009, 12:00
Forum: Bugs
Topic: JRViewer problem, panels are not showing up
Replies: 6
Views: 2104

Re: JRViewer problem, panels are not showing up

Hi kupa, this behaviour is correct. We had a discussion on what to show in the default settings of the JRViewer and in the end we felt that is is better not to overload the gui from the start. If you implement you own application you can as you already noticed say setShowPanelSlots(true, true, true,...
by sechel
Wed 1. Jul 2009, 13:49
Forum: Bugs
Topic: U3D writer renders lines always as tubes
Replies: 8
Views: 3882

Re: U3D writer renders lines always as tubes

Hello, I started working on various improvements in the U3D Writer. These include: * Colors for vertices, edges and faces. Actually jreality seems to have bugs when handling edge colors, so mabe we will have to fix these first. * Real point and line-sets. Hopefully the Adobe Reader supports them now...