Search found 186 matches
- Thu 30. Apr 2009, 18:48
- Forum: Programming Help
- Topic: Softviewers normal vector behavior
- Replies: 16
- Views: 2666
Ok, I see, there are no vertex normals in the file, by calling "calculateAndSetVertexNormals" I can reproduce the picture. However, I do not understand what I see... The mesh needs to have correct combinatorics, otherwise makeConsistentOrientation would not do anything (would just be a bunch of tria...
- Thu 30. Apr 2009, 18:27
- Forum: General jReality Discussion
- Topic: CAVE/large powerwall scenario
- Replies: 18
- Views: 8698
- Wed 29. Apr 2009, 17:20
- Forum: General jReality Discussion
- Topic: CAVE/large powerwall scenario
- Replies: 18
- Views: 8698
Hi, glad to hear someone else gives our portal-backend a try! It runs successfully on our Portal (3 Walls, a.r.t. tracking system), at TU Berlin, Math Dep. But since we had no other people using it there is almost no documentation yet - I will start writing a tutorial on how to set it up. Maybe you ...
- Wed 29. Apr 2009, 01:12
- Forum: Programming Help
- Topic: Problems with releasing memory
- Replies: 17
- Views: 3456
- Wed 29. Apr 2009, 01:05
- Forum: Feature Requests
- Topic: LWJGL backend
- Replies: 2
- Views: 1938
- Tue 28. Apr 2009, 21:09
- Forum: Programming Help
- Topic: Softviewers normal vector behavior
- Replies: 16
- Views: 2666
Hi, I just wanted to figure out what goes wrong, but I am not able to reproduce the problems. I am also not able get such a smooth shaded picture as the one you have made with the software viewer, I see actually no difference between smooth and flat shading. Are you doing anything else to the geomet...
- Mon 27. Apr 2009, 20:42
- Forum: Programming Help
- Topic: Problems with releasing memory
- Replies: 17
- Views: 3456
it's not possible to close one model (call viewerApp.dispose()) without violating the other viewerApp instances in the other internal frames Sounds like you display the same scene graph (or parts of it) in different viewer apps. This should be ok, but you will of course see the stuff vanishing in t...
- Sat 25. Apr 2009, 20:21
- Forum: Programming Help
- Topic: Problems with releasing memory
- Replies: 17
- Views: 3456
- Fri 13. Mar 2009, 18:46
- Forum: Feature Requests
- Topic: Webstart permission verification
- Replies: 1
- Views: 1287
1. Question: For me this does not happen, as far as I remember I once checked "Trust visualization group" or similar and that's it. Maybe using an extension would also help, because javaws might remember permissions for each extension. 2. Question: The certificate we use contains all the information...
- Thu 26. Feb 2009, 12:20
- Forum: Programming Help
- Topic: Question concerning JOGL VertexArray implementation
- Replies: 11
- Views: 2261
Hi, just checked the code, it uses WeakHashMaps for the ByteBuffer-caching, but it also uses a HashMap (upToDateIFS, Line 575). Please try to replace HashMap by WeakHashMap in that line, I assume that will fix the leak. However, using VertexArrays (or even VBOs) should be better supported (and maybe...
- Wed 25. Feb 2009, 21:58
- Forum: Programming Help
- Topic: Softviewers normal vector behavior
- Replies: 16
- Views: 2666
- Wed 25. Feb 2009, 21:56
- Forum: Programming Help
- Topic: Drawing order of scene nodes?
- Replies: 3
- Views: 1014
The addChild(..) method always appends the child to the components child list. For rendering (and all other things that traverse the scene graph) the following Depth-first search is done: 1. Render the geometry of the current component (before, transformation and appearance are handled). 2. Visit al...
- Wed 25. Feb 2009, 18:59
- Forum: Advanced Development
- Topic: Jreality with Jruby
- Replies: 10
- Views: 4678
- Wed 25. Feb 2009, 18:56
- Forum: Programming Help
- Topic: Question concerning JOGL VertexArray implementation
- Replies: 11
- Views: 2261
I assume it's my code... Sounds like a WeakHashMap could help, right? Using the component as a key will not -- as soon as people start to replace the component we have the same problem again. Btw. the same geometry may be referenced from different components, and we don't want to have duplicate vert...
- Mon 2. Feb 2009, 15:09
- Forum: Feature Requests
- Topic: ViewerApp help+documentation
- Replies: 2
- Views: 2317
Hi, I cannot reproduce the problem. Running as described in http://www3.math.tu-berlin.de/jreality/ ... arted.html works for me...
Code: Select all
java -cp ../jReality.jar:../lib/jtem-beans.jar:. de.jreality.tutorial.intro.Icosahedron