Search found 186 matches

by steffen
Wed 21. Jul 2010, 23:57
Forum: General jReality Discussion
Topic: CAVE setup problems
Replies: 29
Views: 6583

Re: CAVE setup problems

1) The floor screen is not at the right level. Is there a configuration file that allows us to change its height independent of the other screens? I only see x and y offsets. Currently, the floor screen is rendering things about twice as large as they should be. I have added support for a screen on...
by steffen
Wed 21. Jul 2010, 20:03
Forum: General jReality Discussion
Topic: CAVE setup problems
Replies: 29
Views: 6583

Re: CAVE setup problems

to 2, 3 and 4) try to use: -Djava.library.path=/home/vrco/geocam/workspace/jreality/jni/linux64 -Dde.jreality.scene.Viewer=de.jreality.portal.PortalServerViewer -Dde.jreality.viewerapp.env= portal-remote -Dde.jreality.scene.tool.Config= portal-remote This is not a good idea, this is unfortunately n...
by steffen
Wed 21. Jul 2010, 16:06
Forum: General jReality Discussion
Topic: CAVE setup problems
Replies: 29
Views: 6583

Re: CAVE setup problems

to 1) CONFIG={path-to-your-config-folder} -Djreality.config='$CONFIG'/portal.$HOSTNAME The config file is not the problem here - a floor is not yet supported. We need to adapt the class de.jreality.portal.PortalCoordinateSystem and make it more flexible. I'll do that right now and let you know when...
by steffen
Tue 13. Jul 2010, 11:44
Forum: Programming Help
Topic: Regarding very simple animation tool
Replies: 5
Views: 1294

Re: Regarding very simple animation tool

This is how proxies should never be used: // could probably just set value to "true" and look up the texture in the root appearance ArrayList al = new ArrayList(); al.add(tex); view.getViewer().getSceneRoot().getAppearance().setAttribute(BACKGROUND_TEXTURE2D, al); Please use instead Appearance rootA...
by steffen
Fri 9. Jul 2010, 15:08
Forum: General jReality Discussion
Topic: CAVE setup problems
Replies: 29
Views: 6583

Re: CAVE setup problems

Ok, I've run into another problem in compiling the trackd dll. I'm using Cygwin on top of Windows xp. I have a directory with the following files: TrackdApi.c (from the native folder) TrackdAPI.o (compiled using: gcc -c -mno-cygwin -I /usr/include -I $JAVA_HOME/include/win32 -I . TrackdAPI.c) de_jr...
by steffen
Fri 9. Jul 2010, 14:45
Forum: General jReality Discussion
Topic: CAVE setup problems
Replies: 29
Views: 6583

Re: CAVE setup problems

Ok, it should be possible now (update from SVN lib/smrj.jar and smrj-client.jar) to specify the clients directly. Then broadcasting is not used. To use that, run the smrj-client.jar with parameters tcp 4444 (4444 is the port, you can choose something else), i.e. java -jar smrj-client.jar tcp 4444 On...
by steffen
Fri 9. Jul 2010, 00:59
Forum: General jReality Discussion
Topic: CAVE setup problems
Replies: 29
Views: 6583

Re: CAVE setup problems

I think I can add a mode to initialize connections via TCP instead of UDP messages this weekend...

Right now it broadcasts messages to 230.0.0.1:4445, hardcoded... ;-( I'll also improve that.

Steffen.
by steffen
Wed 7. Jul 2010, 11:24
Forum: General jReality Discussion
Topic: CAVE setup problems
Replies: 29
Views: 6583

Re: CAVE setup problems

I think there is no client connecting - are you running the smrj-client.jar on a different machine? Then maybe this machine does not receive broadcast messages. Please post also the client console...
by steffen
Thu 1. Jul 2010, 23:23
Forum: General jReality Discussion
Topic: CAVE setup problems
Replies: 29
Views: 6583

Re: CAVE setup problems

The problem comes from an UnsatisfiedLinkError, because the libJavaTrackdAPI.so file is missing. You need to compile the C code from jreality/native/trackd). To compile the lib you need the Trackd API. I think you can get it from mechdyne. However I could not yet figure out why it fails so badly (th...
by steffen
Thu 1. Jul 2010, 12:03
Forum: General jReality Discussion
Topic: CAVE setup problems
Replies: 29
Views: 6583

Re: CAVE setup problems

Works for me now, it was just an error in the CLASSPATH. Please post exactly the directory structure, classpath, and the commands you are using...
by steffen
Thu 1. Jul 2010, 11:40
Forum: General jReality Discussion
Topic: CAVE setup problems
Replies: 29
Views: 6583

Re: CAVE setup problems

I am trying to reproduce the problem... Right now it runs fine when started from eclipse but fails from command line. I don't see the difference yet.

Steffen.
by steffen
Wed 9. Jun 2010, 16:48
Forum: Programming Help
Topic: Limit Rotations of Components (RotateTool)
Replies: 5
Views: 1314

Re: Limit Rotations of Components (RotateTool)

To limit the rotation to a half sphere you can just look at the image of (0,0,1) under the transformation - only allow a rotation that when the z-component is non-negative.
by steffen
Thu 3. Jun 2010, 13:29
Forum: Programming Help
Topic: Limit Rotations of Components (RotateTool)
Replies: 5
Views: 1314

Re: Limit Rotations of Components (RotateTool)

Hi Luko, look into de.jreality.tools.RotateTool (under src-tool/). In the last line of the perform-method, the new Matrix is applied (i.e., the matrix is set for the transformation). My suggestion would be to move that line in a protected method (e.g., apply(Matrix result)). Then you can inherit Rot...
by steffen
Tue 20. Apr 2010, 13:51
Forum: Installation
Topic: Installation problems
Replies: 14
Views: 2916

Re: Installation problems

Code: Select all

java de.jreality.plugin.JRViewer
starts the standard viewer. There is also an option -vr. Be aware that you need further jars from the lib folder in the classpath.
by steffen
Tue 20. Apr 2010, 12:45
Forum: Installation
Topic: Installation problems
Replies: 14
Views: 2916

Re: Installation problems

Ah I see. This page has moved to the wiki. How did you find it btw. Is it linked from somwhere? It should be deleted...