Search found 186 matches
- Mon 27. May 2013, 23:25
- Forum: Programming Help
- Topic: Need help to understand what and how the tools work
- Replies: 2
- Views: 1154
Re: Need help to understand what and how the tools work
The "evolution" matrix gives says how the PointerTransformation (see http://www3.math.tu-berlin.de/jreality/mediawiki/index.php/Tools_introduction ), has changed since it's last position. I.e., it is a matrix which gives the new PointerTransformation when multiplied (from the right) to the previous ...
- Sun 10. Mar 2013, 18:08
- Forum: Backends
- Topic: "temporal reprojection" anti-aliasing
- Replies: 4
- Views: 3502
Re: "temporal reprojection" anti-aliasing
How is antialiasing different compared to the old jogl backend?
- Wed 14. Nov 2012, 21:06
- Forum: Backends
- Topic: jogl3-Backend crashes on Mac Pros from 2008[SOLVED]
- Replies: 10
- Views: 2669
Re: jogl3-Backend crashes on Mac Pros from 2008
Which versions of Mac OS are you using?
- Sat 29. Sep 2012, 12:22
- Forum: Programming Help
- Topic: Spacenav?
- Replies: 9
- Views: 1779
Re: Spacenav?
The thing only works when spacenavd is installed. Thus, it will only work on linux. You should try to compile the code, which is under native/libspnav_java.tar.gz
- Sat 29. Sep 2012, 12:17
- Forum: Programming Help
- Topic: picking?
- Replies: 2
- Views: 1061
Re: picking?
The second parameter may be at infinity, but (x, y, z, 1) is not...
- Thu 20. Sep 2012, 18:52
- Forum: Feature Requests
- Topic: MatrixBuilder.invert ?
- Replies: 1
- Views: 1099
Re: MatrixBuilder.invert ?
MatrixBuilder is used to create a matrix as a product of isometries, so "invert" would not fit with the semantics (and documentation). I think you should use Matrix.conjugate.
- Fri 3. Aug 2012, 06:30
- Forum: Programming Help
- Topic: Cumulative transform between two nodes?
- Replies: 3
- Views: 1531
Re: Cumulative transform between two nodes?
All right, I forgot about that method. It will return all paths from one component to a node, in your case it is probably just one path. Still you need two paths, except if one component is an ancestor of the other.
- Wed 1. Aug 2012, 08:35
- Forum: Programming Help
- Topic: Cumulative transform between two nodes?
- Replies: 3
- Views: 1531
Re: Cumulative transform between two nodes?
You can create a SceneGraphPath for each of nodes, both paths starting at the scene root. Then use path1.getMatrix and path2.getInverseMatrix and multiply them together. There is no utility function for this, because the paths might not be unique.
- Fri 22. Jun 2012, 13:30
- Forum: Programming Help
- Topic: Bad Rendering Result with the Jogl-Viewer
- Replies: 12
- Views: 2921
Re: Bad Rendering Result with the Jogl-Viewer
The easiest way would be to save the "content" node from the jreality viewer, as a jrs file. And, let us know about your hard- and software configuration, graphics card, os, graphics card driver.
- Thu 21. Jun 2012, 16:53
- Forum: Programming Help
- Topic: Bad Rendering Result with the Jogl-Viewer
- Replies: 12
- Views: 2921
Re: Bad Rendering Result with the Jogl-Viewer
if possible just post the geometry data or email it.
- Thu 10. May 2012, 00:41
- Forum: Programming Help
- Topic: load 2 images together
- Replies: 3
- Views: 1165
Re: load 2 images together
just create a SceneGraphComponent and set the two components that you have loaded as its children. Then set this SceneGraphComponent as the content.
- Fri 20. Apr 2012, 14:59
- Forum: Programming Help
- Topic: BufferUnderflowException by loading a file
- Replies: 2
- Views: 1256
Re: BufferUnderflowException by loading a file
what is a jt file?
- Sun 11. Mar 2012, 21:45
- Forum: General jReality Discussion
- Topic: JRViewer issues
- Replies: 23
- Views: 5914
Re: JRViewer issues
Probably the data does not have texture coordinates. Otherwise you would see the texture.
- Thu 24. Nov 2011, 18:29
- Forum: Programming Help
- Topic: Creating a proxy scene graph
- Replies: 1
- Views: 982
Re: Creating a proxy scene graph
Charles, look into src-proxies/de.jreality.scene.proxy.smrj The class SMRJMirrorFactory would be replaced in your case by a simple visitor that creates shallow copies of SceneGraphNodes (just use SceneGraphUtility.copy for all except SceneGraphComponents), except for the geometries you want to share...
- Mon 29. Aug 2011, 14:23
- Forum: Bugs
- Topic: JRViewer, fullscreen toggle
- Replies: 1
- Views: 997
JRViewer, fullscreen toggle
There is a bug, when switching the JRViewer to fullscreen and back, it doesn't remember the visibility flag for the toolbox. Probably the same problem happens for the menubar, i didn't check that.
Steffen.
Steffen.