Search found 28 matches

by timh
Tue 21. Nov 2006, 13:00
Forum: Backends
Topic: softviewer update
Replies: 1
Views: 1931

softviewer update

The softviewer does Reflectionmaps now (this is quite slow of course) and evaluates the transparencyEnabled flag from the renderinghints for compatibility reasons (I am still not happy with this flag since it can cause a lot of confusion...). BTW is it true, that the ImagaData now allways gives 4-by...
by timh
Fri 10. Nov 2006, 17:20
Forum: Core
Topic: problem with tools in viewer app
Replies: 2
Views: 2319

Thanks. Works for me now. Maybe one should mention that bahaviour somewhere in the wiki.
Tim
by timh
Fri 3. Nov 2006, 14:46
Forum: Backends
Topic: open gl canvas in a swing document scrolls strangely
Replies: 1
Views: 2247

open gl canvas in a swing document scrolls strangely

A macosx problem: A viewerapp component (with jogl viewer) inside a swing document (probably inside any jScrollPane) starts flickering and scrolling in such a way that if the lower edge of the component leaves the visible area the scene inside moves up accordingly ( so the bottom edge stays visible ...
by timh
Fri 3. Nov 2006, 14:30
Forum: Core
Topic: problem with tools in viewer app
Replies: 2
Views: 2319

problem with tools in viewer app

I have a problem with tools in the ViewerApp: If the default scene is not created by the viewerapp itself, but via the Factory method and then handed into the viewerapp in the constructor the tools do not work (at least with macosx 10.4.8 intel). I have checked in a test (in the test folder as de.jr...
by timh
Sun 1. Oct 2006, 01:27
Forum: Programming Help
Topic: Lights
Replies: 5
Views: 2591

Werden bei false nur Unterbaeme beleuchtet? Exakt. Die Idee ist, das Lichter lokat fuer Teilb?ume seien k?nnen(kann bei komplexen Szenen durchaus sinnvoll sein). Das macht nat?rlich deutlich mehr Sinn, wenn die Lichter eine eigene Position und Richtung haben k?nnen (nicht nur (0,0,0) und z-Achse, w...
by timh
Fri 22. Sep 2006, 10:08
Forum: Feature Requests
Topic: Stereo for soft viewer + renderman?
Replies: 3
Views: 2810

he best way would be to render both eyes in the same traversal. True. better and easyer to do. I will look into that. Charles already built in stereo support into the renderman backend. I thought of some sort of interactive renderman viewer, so that you can switch to some DisplayRenderman Viewer in...
by timh
Fri 22. Sep 2006, 10:00
Forum: Bugs
Topic: intArrayArray.inlined for edges has problems
Replies: 2
Views: 1770

This is true. I. e. you also get this kind of error when you set 4D data on a PointSet that previously had 3D fibres. The only workaround I know is to clear the DataListSet fist, i. e. by calling setBlaCountAndAttributes(..). Yes. but If you do this you loose all benefits the factory classes have. ...
by timh
Thu 21. Sep 2006, 11:58
Forum: Feature Requests
Topic: Stereo for soft viewer + renderman?
Replies: 3
Views: 2810

Stereo for the software viewer is of course possible. The most straight forward way would be to split the image the sw viewer renders into in half and to raster each triangle twice. Even simpler would be to flip the perspective projections every other frame, but one would have to to the whole traver...
by timh
Thu 21. Sep 2006, 11:10
Forum: General jReality Discussion
Topic: viewerapp background
Replies: 3
Views: 3814

viewerapp background

I think the ViewerApp should not have the shaded background by default (at least not as long as one can not easyly change it). Besides the fact that the software viewer does not support them at the moment (with could go as a bug so its not a good argument) the colors might very well conflict with wh...
by timh
Wed 20. Sep 2006, 17:21
Forum: Bugs
Topic: intArrayArray.inlined for edges has problems
Replies: 2
Views: 1770

intArrayArray.inlined for edges has problems

I have the problem that setting the edge indices of an indexedLinesSet repeatedly with just one edge of varying length (through the factory actually gives an exception in a copy routine. It seems that the StorageModel does not notice the change of length in the fiber in that inlined data and tries t...
by timh
Tue 12. Sep 2006, 12:15
Forum: Bugs
Topic: viewerapp jogl sading
Replies: 4
Views: 2545

Is it the webstart version from the jReality main page or current cvs code?
Its from the cvs. it migth have to do with cached appearance attributes or cached normals. If one switches back and forth a bit between viewers and smooth shading one can get the corect lighting again.

Tim
by timh
Mon 11. Sep 2006, 13:38
Forum: Bugs
Topic: viewerapp jogl sading
Replies: 4
Views: 2545

viewerapp jogl sading

I found a strange bahaviour in the viewerapp:
load a geometry set in the root appearance smooth shading false. switch to software rendering and back to jogl rendering and the shading becomes something like constant.
Any ideas?

Tim
by timh
Thu 6. Jul 2006, 23:27
Forum: Programming Help
Topic: displaying text
Replies: 4
Views: 2552

There is no standard moethod for adding text to a scene right now. If you want billboarded text (allways oriented towards the camera) then the default solution would be to make a PointSet with just one vertex at (0,0,0) (or two or three if you want more text...:-) ) and a label for it. If you don't ...