I see the same thing on new Viewer()
at de.jreality.tutorial.viewer.ViewerFromScratch.main(ViewerFromScratch.java:113)
If JRViewer can guess the native path correcly, couldn't Viewer be revised to do the same?
Search found 57 matches
- Tue 31. Jul 2012, 01:02
- Forum: Programming Help
- Topic: no jogl in javalbrary.path
- Replies: 4
- Views: 2071
- Mon 30. Jul 2012, 20:34
- Forum: Programming Help
- Topic: Cleanest way to get Buffered Image without GUI?
- Replies: 2
- Views: 2156
Cleanest way to get Buffered Image without GUI?
I have been trying to render onto a BufferedImage instead of the screen. Is there a clean way to do this? :? The best thing I've gotten to work so far is this: public class HiddenImageBufferRenderTest { public static void main(String[]unused) { JRViewer v = JRViewer.createJRViewer(Primitives.wirefra...
- Sun 29. Jul 2012, 00:14
- Forum: Virtual Reality Viewer
- Topic: OFF file loading fails with OSX SnowLeopard in tutorial
- Replies: 7
- Views: 2427
Re: OFF file loading fails with OSX SnowLeopard in tutorial
It works for me now! I'm glad I didn't just leave.
JReality seems pretty much what I need, going way beyond my expectations. It's how Java3D should have been designed!
Keep up the good work.
JReality seems pretty much what I need, going way beyond my expectations. It's how Java3D should have been designed!
Keep up the good work.
- Sat 28. Jul 2012, 08:07
- Forum: Programming Help
- Topic: Cumulative transform between two nodes?
- Replies: 3
- Views: 1531
Cumulative transform between two nodes?
Is there a utility function to calculate the cumulative transform between two arbitrary nodes in a scene graph in JReality?
- Sat 28. Jul 2012, 07:06
- Forum: Programming Help
- Topic: Need to set translucent emissive texture.
- Replies: 1
- Views: 1181
Re: Need to set translucent emissive texture.
The answer appears to be setting a RenderingHintsShader transparencyEnabled property.
- Sat 28. Jul 2012, 05:39
- Forum: Programming Help
- Topic: Need to set translucent emissive texture.
- Replies: 1
- Views: 1181
Need to set translucent emissive texture.
I want a translucent texture, (from a png image with varying transparency). I try Intro07, changing "gridSmall.jpg" to an arbitrary image with half-transparent areas or feathered transparency around the edges. What I see is a sharp edge with full transparency where the alpha value is zero, and compl...
- Sat 28. Jul 2012, 05:21
- Forum: Programming Help
- Topic: Creating a lookAt matrix..
- Replies: 4
- Views: 2249
Re: Creating a lookAt matrix..
Try this, and if it doesn't work, try its inverse. It's untested, so no guarantees import static de.jreality.softviewer.VecMat.*; ... /* * Unit vector transformation looking at the origin * from a given eye location. * * To look some point other than the origin, adjust the * eye location translate t...
- Sat 28. Jul 2012, 04:00
- Forum: Installation
- Topic: Improving the Eclipse tutorial?
- Replies: 19
- Views: 3928
Re: Improving the Eclipse tutorial?
Still there are some things that could be improved on that page: 1. I assume the git stuff at the bottom is an alternative to using SVN. If so, the comment "(or alternatively use Subclipse)" could be changed to "or alternatively use Subclipse (instructions here) or Gi (instructions here)" with hyper...
- Fri 27. Jul 2012, 19:44
- Forum: Installation
- Topic: Improving the Eclipse tutorial?
- Replies: 19
- Views: 3928
Re: Improving the Eclipse tutorial?
Thanks. Now I just need to look around for examples of setting material, texture mapping, background images, writing to an offscreen BufferedImage that I can return to a caller in another language (MATLAB), and porting my existing Java3D code to jReality. It looks like it will be a lot easier than d...
- Fri 27. Jul 2012, 01:02
- Forum: Installation
- Topic: Improving the Eclipse tutorial?
- Replies: 19
- Views: 3928
Re: Improving the Eclipse tutorial?
After trying several different methods, I suggest updating the getting started part of the tutorial for use with eclipse to something more like this: ###BEGIN PROPOSED CHANGES### These three steps will get JReality running: - Complete prerequisites: JDK, Eclipse, and SVN must be set up, - Then you c...
- Wed 25. Jul 2012, 23:45
- Forum: Installation
- Topic: Improving the Eclipse tutorial?
- Replies: 19
- Views: 3928
Re: Improving the Eclipse tutorial?
Asking for a "wise advise" is a quite a burden, but still I try :wink: . I had the same problem (and still some projects not reconnect, so I could test my procedure once again). But keep a copy of your workspace elsewhere, just in case ... 1. Delete the project, but DON't delete project folder on d...
- Wed 25. Jul 2012, 23:10
- Forum: Virtual Reality Viewer
- Topic: OFF file loading fails with OSX SnowLeopard in tutorial
- Replies: 7
- Views: 2427
OFF file loading fails with OSX SnowLeopard in tutorial
Following tutorial with WebStart http://www3.math.tu-berlin.de/jreality/mediawiki/index.php/User_Tutorial Loading the OFF file does not do anything. Also tried VRML file. Nothing shows up. The file selection dialog does not list OFF as an option, so I tried changing to All Files, but still nothing h...