Build brokken!

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STRESS
Posts: 141
Joined: Mon 19. Jan 2009, 12:10

Build brokken!

Post by STRESS » Tue 23. Jun 2009, 18:16

I just checked out the latest revision and I'll get this when I try ant release:

Code: Select all

init:
    [mkdir] Created dir: C:\local_code\jreality\trunk\build
    [mkdir] Created dir: C:\local_code\jreality\trunk\dist

core:
    [mkdir] Created dir: C:\local_code\jreality\trunk\build\core
    [javac] Compiling 186 source files to C:\local_code\jreality\trunk\build\cor
e
    [javac] C:\local_code\jreality\trunk\src-core\de\jreality\util\SelectionRend
erer.java:19: package de.jreality.ui.viewerapp does not exist
    [javac] import de.jreality.ui.viewerapp.SelectionEvent;
    [javac]                                ^
    [javac] C:\local_code\jreality\trunk\src-core\de\jreality\util\SelectionRend
erer.java:20: package de.jreality.ui.viewerapp does not exist
    [javac] import de.jreality.ui.viewerapp.SelectionListener;
    [javac]                                ^
    [javac] C:\local_code\jreality\trunk\src-core\de\jreality\util\SelectionRend
erer.java:21: package de.jreality.ui.viewerapp does not exist
    [javac] import de.jreality.ui.viewerapp.SelectionManager;
    [javac]                                ^
    [javac] C:\local_code\jreality\trunk\src-core\de\jreality\util\SelectionRend
erer.java:29: cannot find symbol
    [javac] symbol: class SelectionListener
    [javac] public class SelectionRenderer implements SelectionListener {
    [javac]
                                           ^

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steffen
Posts: 186
Joined: Fri 16. Jun 2006, 13:30
Location: TU Berlin
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Re: Build brokken!

Post by steffen » Tue 23. Jun 2009, 18:27

I hope it is fixed now. I have moved the SelectionRenderer into the viewerapp package.

STRESS
Posts: 141
Joined: Mon 19. Jan 2009, 12:10

Re: Build brokken!

Post by STRESS » Wed 24. Jun 2009, 10:07

Yes it went past that but then hang up somewhere else in the Portal project. So I commented out all Portal and VR stuff in the build.xml since I don't really need that currently that made it build through. But while going through the error message I saw some interesting new classes is there now WiiMote device support in jReality?

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steffen
Posts: 186
Joined: Fri 16. Jun 2006, 13:30
Location: TU Berlin
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Re: Build brokken!

Post by steffen » Sun 28. Jun 2009, 14:07

...I saw some interesting new classes is there now WiiMote device support in jReality?
Yes, we have a tutorial on that in the Wiki: http://www3.math.tu-berlin.de/jreality/ ... te_to_work

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