Does jReality currently include a Circle or Disk class to facilitate creating 2D circles (either filled or outline), in addition to the existing Sphere and Cylinder classes?
thanks,
Geoff
Circle Geometry
Re: circle geometry
Hi Geoff,
if everything would work as is should I would suggest to use a cylinder as a geometry and a matrix that flattens it into the xy plane. But for now jogl renderer ignores the top and bottom ngon of a cylinder and so does picking. So for now keep your ngon... we will fix this.
Bye, Steffen.
if everything would work as is should I would suggest to use a cylinder as a geometry and a matrix that flattens it into the xy plane. But for now jogl renderer ignores the top and bottom ngon of a cylinder and so does picking. So for now keep your ngon... we will fix this.
Bye, Steffen.