Use JReality to display a complex PCB Design

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macpoupou
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Joined: Tue 9. Oct 2012, 22:00

Use JReality to display a complex PCB Design

Post by macpoupou » Tue 9. Oct 2012, 22:16

Today we have developed with joGL a software to display a full PCB design (board geometry, internal/external structure... vias, copper traces and components). We would like to replace the 3D viewer by JReality to improve it.

A PCB is a polygon with many holes inside. I haven't find an find something in the documentation to create this kind of geometry (a polygon with an external outline and an array of internal outlines).... or to make boolean operations between some geometries.

Any idea ?

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gunn
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Joined: Thu 14. Dec 2006, 09:56
Location: TU Berlin
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Re: Use JReality to display a complex PCB Design

Post by gunn » Mon 15. Oct 2012, 12:50

The standard jReality distribution does not include the sort of geometry you describe, nor the boolean operators. You would have to write these classes yourself, or get them from a third-party source, and then adapt them to generate a geometry type recognized by jReality (e.g., IndexedFaceSet or IndexedLineSet). There may be other jReality users who have dealt with this problem before and can offer more specific solutions, or references to third-party Java packages for this kind of surface representation.
jReality core developer

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