no need for reflections, shadows, textures etc...

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andre.s7
Posts: 5
Joined: Tue 14. Jan 2014, 12:08

no need for reflections, shadows, textures etc...

Post by andre.s7 » Mon 29. Sep 2014, 16:13

Hello!

I'm rendering autostereograms from jReality-scenes, so all the information I need from the scene are the depth-values. Now I'd like to switch off reflections, shadows and all textures from the rendering process to free capacities, otherwise motions won't be displayed fluently.

I'm not very experienced in jReality/JOGL3 programming and grateful for any hints on where to start searching.

Cheers
André

Andre
Posts: 226
Joined: Fri 18. Sep 2009, 11:30

Re: no need for reflections, shadows, textures etc...

Post by Andre » Mon 29. Sep 2014, 16:19

Hi andre,

there has been a stereogram-project last semester at one of our classes.

maybe their slides help you:
http://www3.math.tu-berlin.de/geometrie ... 3/MathVis/
http://www3.math.tu-berlin.de/geometrie ... Slides.pdf

There should be also some code related to the project, but I don't know where...

best
Andre

andre.s7
Posts: 5
Joined: Tue 14. Jan 2014, 12:08

Re: no need for reflections, shadows, textures etc...

Post by andre.s7 » Tue 30. Sep 2014, 08:54

Hello Andre!

Yep, those slides are familiar... and friend and I were the producers. :wink: Now I want to improve the project, and one of my goals is to speed up the rendering process. This is why I was wondering how to get rid off unnecessary graphics stuff like shadows, reflections, textures and so on.

Can you help me with that, please?

Thanks a lot!
André

Andre
Posts: 226
Joined: Fri 18. Sep 2009, 11:30

Re: no need for reflections, shadows, textures etc...

Post by Andre » Tue 30. Sep 2014, 10:07

Then we should probably meet at the TU. My office is MA 801.

best
Andre

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