First run, first error

Problems with Java, jogl, etc?
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rafax
Posts: 16
Joined: Sat 17. Apr 2010, 12:39

First run, first error

Post by rafax » Sat 17. Apr 2010, 12:43

I just installed jReality today and try to run the icosahedron introduction tutorial, I got the following error:

initing gl
Exception in thread "AWT-EventQueue-0" javax.media.opengl.GLException: Method "glBlendFuncSeparate" not available
at com.sun.opengl.impl.GLImpl.glBlendFuncSeparate(GLImpl.java:725)
at de.jreality.jogl.JOGLConfiguration.glBlendFunc(JOGLConfiguration.java:143)
at de.jreality.jogl.shader.DefaultPointShader.preRender(DefaultPointShader.java:242)
at de.jreality.jogl.shader.DefaultPointShader.render(DefaultPointShader.java:363)
at de.jreality.jogl.JOGLPeerGeometry.render(JOGLPeerGeometry.java:82)
at de.jreality.jogl.JOGLPeerComponent$1.run(JOGLPeerComponent.java:129)
at de.jreality.scene.Scene.executeReader(Scene.java:81)
at de.jreality.jogl.JOGLPeerComponent.preRender(JOGLPeerComponent.java:187)
at de.jreality.jogl.JOGLPeerComponent.render(JOGLPeerComponent.java:148)
at de.jreality.jogl.JOGLPeerComponent.renderChildren(JOGLPeerComponent.java:195)
at de.jreality.jogl.JOGLPeerComponent.render(JOGLPeerComponent.java:149)
at de.jreality.jogl.JOGLRenderer.renderOnePass(JOGLRenderer.java:270)
at de.jreality.jogl.JOGLRenderer.render(JOGLRenderer.java:216)
at de.jreality.jogl.JOGLRenderer.display(JOGLRenderer.java:554)
at de.jreality.jogl.JOGLRenderer.display(JOGLRenderer.java:408)
at de.jreality.jogl.AbstractViewer.display(AbstractViewer.java:365)
at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:412)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at de.jreality.jogl.AbstractViewer.run(AbstractViewer.java:406)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Exception in thread "AWT-EventQueue-0" javax.media.opengl.GLException: Method "glBlendFuncSeparate" not available
at com.sun.opengl.impl.GLImpl.glBlendFuncSeparate(GLImpl.java:725)
at de.jreality.jogl.JOGLConfiguration.glBlendFunc(JOGLConfiguration.java:143)
at de.jreality.jogl.shader.DefaultPointShader.preRender(DefaultPointShader.java:242)
at de.jreality.jogl.shader.DefaultPointShader.render(DefaultPointShader.java:363)
at de.jreality.jogl.JOGLPeerGeometry.render(JOGLPeerGeometry.java:82)
at de.jreality.jogl.JOGLPeerComponent$1.run(JOGLPeerComponent.java:129)
at de.jreality.scene.Scene.executeReader(Scene.java:81)
at de.jreality.jogl.JOGLPeerComponent.preRender(JOGLPeerComponent.java:187)
at de.jreality.jogl.JOGLPeerComponent.render(JOGLPeerComponent.java:148)
at de.jreality.jogl.JOGLPeerComponent.renderChildren(JOGLPeerComponent.java:195)
at de.jreality.jogl.JOGLPeerComponent.render(JOGLPeerComponent.java:149)
at de.jreality.jogl.JOGLRenderer.renderOnePass(JOGLRenderer.java:270)
at de.jreality.jogl.JOGLRenderer.render(JOGLRenderer.java:216)
at de.jreality.jogl.JOGLRenderer.display(JOGLRenderer.java:554)
at de.jreality.jogl.JOGLRenderer.display(JOGLRenderer.java:408)
at de.jreality.jogl.AbstractViewer.display(AbstractViewer.java:365)
at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:412)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at javax.media.opengl.GLCanvas.paint(GLCanvas.java:277)
at sun.awt.RepaintArea.paintComponent(Unknown Source)
at sun.awt.RepaintArea.paint(Unknown Source)
at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)

It can not display the icosahedron.
Need help please

Regards

User avatar
steffen
Posts: 186
Joined: Fri 16. Jun 2006, 13:30
Location: TU Berlin
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Re: First run, first error

Post by steffen » Sat 17. Apr 2010, 13:14

You need to update your Graphics card driver.

rafax
Posts: 16
Joined: Sat 17. Apr 2010, 12:39

Re: First run, first error

Post by rafax » Sat 17. Apr 2010, 13:23

Thank you very much

regards

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