viewerapp jogl sading

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timh
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viewerapp jogl sading

Post by timh » Mon 11. Sep 2006, 13:38

I found a strange bahaviour in the viewerapp:
load a geometry set in the root appearance smooth shading false. switch to software rendering and back to jogl rendering and the shading becomes something like constant.
Any ideas?

Tim

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steffen
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Re: viewerapp jogl sading

Post by steffen » Mon 11. Sep 2006, 18:21

Is it the webstart version from the jReality main page or current cvs code? I think the jogl backend in the currently linked webstart version is buggy.

Maybe updating the webstart(s) would help?

Steffen.

timh
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Post by timh » Tue 12. Sep 2006, 12:15

Is it the webstart version from the jReality main page or current cvs code?
Its from the cvs. it migth have to do with cached appearance attributes or cached normals. If one switches back and forth a bit between viewers and smooth shading one can get the corect lighting again.

Tim

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steffen
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Post by steffen » Thu 14. Sep 2006, 08:58

I guess Charles should fix that. And Im still thinking about a new jogl backend.

Steffen.

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steffen
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Post by steffen » Thu 7. Dec 2006, 16:09

steffen wrote:I guess Charles should fix that.
Seems to be done...

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