Hello!
I'm rendering autostereograms from jReality-scenes, so all the information I need from the scene are the depth-values. Now I'd like to switch off reflections, shadows and all textures from the rendering process to free capacities, otherwise motions won't be displayed fluently.
I'm not very experienced in jReality/JOGL3 programming and grateful for any hints on where to start searching.
Cheers
André
no need for reflections, shadows, textures etc...
Re: no need for reflections, shadows, textures etc...
Hi andre,
there has been a stereogram-project last semester at one of our classes.
maybe their slides help you:
http://www3.math.tu-berlin.de/geometrie ... 3/MathVis/
http://www3.math.tu-berlin.de/geometrie ... Slides.pdf
There should be also some code related to the project, but I don't know where...
best
Andre
there has been a stereogram-project last semester at one of our classes.
maybe their slides help you:
http://www3.math.tu-berlin.de/geometrie ... 3/MathVis/
http://www3.math.tu-berlin.de/geometrie ... Slides.pdf
There should be also some code related to the project, but I don't know where...
best
Andre
Re: no need for reflections, shadows, textures etc...
Hello Andre!
Yep, those slides are familiar... and friend and I were the producers. Now I want to improve the project, and one of my goals is to speed up the rendering process. This is why I was wondering how to get rid off unnecessary graphics stuff like shadows, reflections, textures and so on.
Can you help me with that, please?
Thanks a lot!
André
Yep, those slides are familiar... and friend and I were the producers. Now I want to improve the project, and one of my goals is to speed up the rendering process. This is why I was wondering how to get rid off unnecessary graphics stuff like shadows, reflections, textures and so on.
Can you help me with that, please?
Thanks a lot!
André
Re: no need for reflections, shadows, textures etc...
Then we should probably meet at the TU. My office is MA 801.
best
Andre
best
Andre