Back face culling does not work with JOGL3

Found a bug? Post here.
Post Reply
bernold
Posts: 5
Joined: Fri 3. May 2013, 14:41

Back face culling does not work with JOGL3

Post by bernold » Fri 13. Nov 2015, 10:57

Hi,

it seems that back face culling does not operate with the JOGL3Viewer implementation. However, when switching back to JOGL2 everything works fine. Found in current checkout of jreality git (SHA1 3099acd1aa28c59dfc5ea03032ded9cff3a099e8)

Cheers,
Bernold

Andre
Posts: 226
Joined: Fri 18. Sep 2009, 11:30

Re: Back face culling does not work with JOGL3

Post by Andre » Wed 25. Nov 2015, 12:47

Thx 4 the report, we will have a look into it.

MarcelP
Posts: 15
Joined: Mon 15. Dec 2014, 12:20

Re: Back face culling does not work with JOGL3

Post by MarcelP » Tue 1. Dec 2015, 19:06

A working jogl3 version with backface culling has been pushed to the following develop branch https://gitlab.com/jreality/padilla-jreality
Activated by scene.getRootAppearance().setAttribute(CommonAttributes.BACK_FACE_CULLING_ENABLED, true);

It will soon be available

MarcelP
Posts: 15
Joined: Mon 15. Dec 2014, 12:20

Re: Back face culling does not work with JOGL3

Post by MarcelP » Thu 3. Dec 2015, 18:54

jrealityNoBug.jpg
sphere patch. Culling confirmed
jrealityNoBug.jpg (56.49 KiB) Viewed 557 times

Post Reply