This class provides utilities for arrays as static methods.
This class opens a ServerSocket and accepts connections.
A collection of static methods related to the jReality Camera class.
This class is for managing configuration settings based on java.lang.Properties.
Creates a copy of the visited SceneGraphNode.
Utility to store default matrices for
Static methods for hiding and showing the cursor.
Static methods for handling various image-related tasks.
Abstraction of an input source, whether given as a file on the local file system, a URL, or as a Java resource.
LoggingSystem for jReality.
A Rectangle3D represents a rectangular parallelopiped in three dimensional space: a "box".
RenderTrigger is a class for managing render requests for a scene (or parts of it) One can add subtrees of a scene (SceneGraphComponents and their children) to be watched for changes.
This class holds static methods that make the parsing/traversal etc of a scene graph more comfortable.
A class for managing access to system resources, especially for the case when the application is running in a secure environment and must be careful how it accesses system properties.
A policy which restricts access from a configured set of code source
jReality system property keys and default values used in methods of
Handles dealing with targa image files.
Camera, a class for representing 3D bounding boxes, a class for accessing file/URL/package resources, etc.