Package  Description 

de.jreality.geometry 
This package contains geometry related utilities.

de.jreality.io 
Definition and simple factory for JRScene, a class for representing jReality scene graphs.

de.jreality.math 
Mathematical utilities.

de.jreality.plugin  
de.jreality.plugin.basic  
de.jreality.plugin.content  
de.jreality.plugin.scene  
de.jreality.reader 
This package contains classes which implement
SceneReader ,
an interface for reading 3D scene descriptions into a jReality scene graph. 
de.jreality.scene 
This package contains the essential classes of the jReality scene graph.

de.jreality.scene.data 
Contains the structures to store and transfer all sorts of data in the scene.

de.jreality.scene.event 
This package contains the classes for handling events in the jReality scene graph.

de.jreality.scene.pick 
Support for picking, which is required for the package
de.jreality.scene.tool . 
de.jreality.scene.proxy 
Package to create arbitrary mirroring structures for a scene graph.

de.jreality.scene.proxy.tree 
Package to create arbitrary mirrors of a scene graph's tree structure.

de.jreality.scene.tool 
Tool infrastructure for the scene graph.

de.jreality.shader 
Contains all jReality shadingrelated classes and interfaces.

de.jreality.tools 
Implementations of standard Tools.

de.jreality.toolsystem 
This package is responsable for managing the tools in a scene graph: registering them,
handling user input, and triggering their activity based on this input.

de.jreality.toolsystem.raw 
Classes for managing the standard raw (i.e., hardware) input devices used by jReality.

de.jreality.tutorial.audio  
de.jreality.tutorial.geom  
de.jreality.tutorial.misc  
de.jreality.tutorial.plugin  
de.jreality.tutorial.projects.darboux  
de.jreality.tutorial.projects.ksurfaces  
de.jreality.tutorial.tool  
de.jreality.tutorial.util.polygon  
de.jreality.tutorial.viewer  
de.jreality.ui  
de.jreality.ui.viewerapp  
de.jreality.ui.viewerapp.actions.camera  
de.jreality.ui.viewerapp.actions.edit  
de.jreality.ui.viewerapp.actions.file  
de.jreality.ui.viewerapp.treeview 
Renders the tree structure of a scene graph as a Swing JTree.

de.jreality.util 
Miscellaneous jReality utilities used in the core packages.

de.jreality.writer 
Classes for writing various standard 3D file formats.

de.jreality.writer.blender  
de.jreality.writer.pdf  
de.jreality.writer.u3d 
Class and Description 

ClippingPlane
A clipping plane through the origin with normal pointing in positive z direction.

Cylinder
Cylinder with axis from (0,0,1) to (0,0,1) and radius 1.

Geometry
A geometry leaf.

IndexedFaceSet
A geometry specified as a combinatorial set of faces.

IndexedLineSet
A geometric object consisting of a set of edges: lists of vertices joined by line
segments.

PointSet
A set of points in 3 space.

SceneGraphComponent
This basic building block of the jReality scene graph.

SceneGraphVisitor
A visitor for traversing the scene graph.

Sphere
Sphere centered at (0, 0, 0) with radius 1.

Transformation
A simple transformation class which wraps a 4x4 real matrix.

Class and Description 

SceneGraphComponent
This basic building block of the jReality scene graph.

SceneGraphPath
A SceneGraphPath represents a directed path between two nodes in the scene graph.

Class and Description 

SceneGraphComponent
This basic building block of the jReality scene graph.

Transformation
A simple transformation class which wraps a 4x4 real matrix.

Class and Description 

SceneGraphNode
Base class for scene graph member nodes.

Viewer
The Viewer interface represents a renderable 3D scene.

Class and Description 

Appearance
The appearance node.

SceneGraphComponent
This basic building block of the jReality scene graph.

SceneGraphNode
Base class for scene graph member nodes.

SceneGraphPath
A SceneGraphPath represents a directed path between two nodes in the scene graph.

Class and Description 

SceneGraphNode
Base class for scene graph member nodes.

Class and Description 

Appearance
The appearance node.

DirectionalLight
This is a directional (or parallel or distant) light.

SceneGraphComponent
This basic building block of the jReality scene graph.

SceneGraphNode
Base class for scene graph member nodes.

Class and Description 

Appearance
The appearance node.

SceneGraphComponent
This basic building block of the jReality scene graph.

Class and Description 

Appearance
The appearance node.

AudioSource
The core of audio for jReality.

AudioSource.State 
Camera
The camera represents essentially a projection from three dimensions into two, that is
a specification of a viewing frustrum.

ClippingPlane
A clipping plane through the origin with normal pointing in positive z direction.

Cylinder
Cylinder with axis from (0,0,1) to (0,0,1) and radius 1.

DirectionalLight
This is a directional (or parallel or distant) light.

Geometry
A geometry leaf.

IndexedFaceSet
A geometry specified as a combinatorial set of faces.

IndexedLineSet
A geometric object consisting of a set of edges: lists of vertices joined by line
segments.

Light
Light is the abstract super class to all lights in the scene.

PointLight
A point light class.

PointSet
A set of points in 3 space.

SceneGraphComponent
This basic building block of the jReality scene graph.

SceneGraphNode
Base class for scene graph member nodes.

SceneGraphPath
A SceneGraphPath represents a directed path between two nodes in the scene graph.

SceneGraphVisitor
A visitor for traversing the scene graph.

Sphere
Sphere centered at (0, 0, 0) with radius 1.

SpotLight
This is a spot light.

Transformation
A simple transformation class which wraps a 4x4 real matrix.

Viewer
The Viewer interface represents a renderable 3D scene.

Class and Description 

Appearance
The appearance node.

Class and Description 

Appearance
The appearance node.

AudioSource
The core of audio for jReality.

Camera
The camera represents essentially a projection from three dimensions into two, that is
a specification of a viewing frustrum.

Geometry
A geometry leaf.

Light
Light is the abstract super class to all lights in the scene.

SceneGraphComponent
This basic building block of the jReality scene graph.

SceneGraphNode
Base class for scene graph member nodes.

Transformation
A simple transformation class which wraps a 4x4 real matrix.

Class and Description 

Cylinder
Cylinder with axis from (0,0,1) to (0,0,1) and radius 1.

IndexedFaceSet
A geometry specified as a combinatorial set of faces.

IndexedLineSet
A geometric object consisting of a set of edges: lists of vertices joined by line
segments.

PointSet
A set of points in 3 space.

SceneGraphComponent
This basic building block of the jReality scene graph.

SceneGraphPath
A SceneGraphPath represents a directed path between two nodes in the scene graph.

Sphere
Sphere centered at (0, 0, 0) with radius 1.

Viewer
The Viewer interface represents a renderable 3D scene.

Class and Description 

SceneGraphComponent
This basic building block of the jReality scene graph.

SceneGraphNode
Base class for scene graph member nodes.

SceneGraphVisitor
A visitor for traversing the scene graph.

Class and Description 

SceneGraphComponent
This basic building block of the jReality scene graph.

SceneGraphNode
Base class for scene graph member nodes.

SceneGraphPath
A SceneGraphPath represents a directed path between two nodes in the scene graph.

SceneGraphVisitor
A visitor for traversing the scene graph.

Class and Description 

SceneGraphPath
A SceneGraphPath represents a directed path between two nodes in the scene graph.

Viewer
The Viewer interface represents a renderable 3D scene.

Class and Description 

Appearance
The appearance node.

SceneGraphPath
A SceneGraphPath represents a directed path between two nodes in the scene graph.

Class and Description 

Geometry
A geometry leaf.

IndexedFaceSet
A geometry specified as a combinatorial set of faces.

IndexedLineSet
A geometric object consisting of a set of edges: lists of vertices joined by line
segments.

PointSet
A set of points in 3 space.

SceneGraphComponent
This basic building block of the jReality scene graph.

Class and Description 

SceneGraphComponent
This basic building block of the jReality scene graph.

SceneGraphPath
A SceneGraphPath represents a directed path between two nodes in the scene graph.

Viewer
The Viewer interface represents a renderable 3D scene.

Class and Description 

Viewer
The Viewer interface represents a renderable 3D scene.

Class and Description 

SceneGraphComponent
This basic building block of the jReality scene graph.

Class and Description 

IndexedFaceSet
A geometry specified as a combinatorial set of faces.

IndexedLineSet
A geometric object consisting of a set of edges: lists of vertices joined by line
segments.

SceneGraphComponent
This basic building block of the jReality scene graph.

Class and Description 

SceneGraphComponent
This basic building block of the jReality scene graph.

Class and Description 

Geometry
A geometry leaf.

Class and Description 

SceneGraphComponent
This basic building block of the jReality scene graph.

Class and Description 

SceneGraphComponent
This basic building block of the jReality scene graph.

Class and Description 

Geometry
A geometry leaf.

Class and Description 

SceneGraphComponent
This basic building block of the jReality scene graph.

Class and Description 

SceneGraphComponent
This basic building block of the jReality scene graph.

Class and Description 

Appearance
The appearance node.

Class and Description 

SceneGraphComponent
This basic building block of the jReality scene graph.

SceneGraphNode
Base class for scene graph member nodes.

SceneGraphPath
A SceneGraphPath represents a directed path between two nodes in the scene graph.

Viewer
The Viewer interface represents a renderable 3D scene.

Class and Description 

Viewer
The Viewer interface represents a renderable 3D scene.

Class and Description 

Viewer
The Viewer interface represents a renderable 3D scene.

Class and Description 

SceneGraphComponent
This basic building block of the jReality scene graph.

Viewer
The Viewer interface represents a renderable 3D scene.

Class and Description 

SceneGraphComponent
This basic building block of the jReality scene graph.

SceneGraphPath
A SceneGraphPath represents a directed path between two nodes in the scene graph.

Class and Description 

Appearance
The appearance node.

Camera
The camera represents essentially a projection from three dimensions into two, that is
a specification of a viewing frustrum.

ClippingPlane
A clipping plane through the origin with normal pointing in positive z direction.

Cylinder
Cylinder with axis from (0,0,1) to (0,0,1) and radius 1.

DirectionalLight
This is a directional (or parallel or distant) light.

Geometry
A geometry leaf.

IndexedFaceSet
A geometry specified as a combinatorial set of faces.

IndexedLineSet
A geometric object consisting of a set of edges: lists of vertices joined by line
segments.

Light
Light is the abstract super class to all lights in the scene.

PointLight
A point light class.

PointSet
A set of points in 3 space.

SceneGraphComponent
This basic building block of the jReality scene graph.

SceneGraphNode
Base class for scene graph member nodes.

SceneGraphPath
A SceneGraphPath represents a directed path between two nodes in the scene graph.

SceneGraphVisitor
A visitor for traversing the scene graph.

Sphere
Sphere centered at (0, 0, 0) with radius 1.

SpotLight
This is a spot light.

Transformation
A simple transformation class which wraps a 4x4 real matrix.

Viewer
The Viewer interface represents a renderable 3D scene.

Class and Description 

Geometry
A geometry leaf.

IndexedFaceSet
A geometry specified as a combinatorial set of faces.

SceneGraphComponent
This basic building block of the jReality scene graph.

SceneGraphNode
Base class for scene graph member nodes.

Class and Description 

SceneGraphNode
Base class for scene graph member nodes.

Class and Description 

SceneGraphNode
Base class for scene graph member nodes.

Class and Description 

Camera
The camera represents essentially a projection from three dimensions into two, that is
a specification of a viewing frustrum.

Geometry
A geometry leaf.

IndexedFaceSet
A geometry specified as a combinatorial set of faces.

IndexedLineSet
A geometric object consisting of a set of edges: lists of vertices joined by line
segments.

Light
Light is the abstract super class to all lights in the scene.

PointSet
A set of points in 3 space.

SceneGraphComponent
This basic building block of the jReality scene graph.

SceneGraphNode
Base class for scene graph member nodes.
